Gravity Spike

Gravity Spike

0-level (Cantrip) Transmutation

Casting Time: 1 action
Range/Area: 60 feet
Components: Verbal, Somatic
Duration: Instantaneous
Attack/Save: Dexterity saving throw
Damage/Effect: 1d4 piercing damage, knocked prone
You create a localized gravitational field that temporarily shifts the landscape to impale a creature. Choose a creature on the ground you can see within range. The creature must make a Dexterity saving throw. On a failed save, the target takes 1d4 piercing damage and is knocked prone. On a successful save, the target takes half as much damage and isn’t knocked prone.
At higher levels: This spell’s damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).
Available for: Sorcerer, Warlock, Wizard


Cover image: Yharnam by Anato Finnstark