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Druid & Ranger factions

The Verdant Pact

Druids of Balance and the Natural Order

A faction of druids who seek to preserve equilibrium in all aspects of nature. They oppose extremes—be it unchecked growth, rampant decay, or unnatural interference. The Verdant Pact sees themselves as nature’s caretakers, ensuring that neither life nor death becomes dominant.


  • Values: Balance, harmony, and neutrality in the face of natural extremes.
  • Philosophy: Nature’s balance must be maintained for all to thrive. Growth and decay, life and death—all must coexist without one overshadowing the other.
  • Structure: Governed by a council of Wardens, each responsible for a specific aspect of the natural world (e.g., forests, rivers, mountains).
  • Headquarters: Stonehaven Circle, a secluded plateau surrounded by monolithic stones, representing the unity of opposing forces.
  • Purpose: Mediate conflicts between factions that threaten the balance and counteract forces of destruction or overgrowth.


Key NPCs:

High Warden Alaric Greenstride:

  • Role: Leader of the Verdant Pact.
  • Background: A stoic half-elf druid who has walked every corner of Thalindor, witnessing both the triumphs and disasters of unbalanced ecosystems.
  • Personality: Calm, pragmatic, and deeply committed to neutrality.
  • Motivation: Prevent any force—natural or otherwise—from upsetting the balance of Thalindor’s ecosystems.


Warden Naerys Windsong:

  • Role: Overseer of the Verdant Pact’s interactions with civilization.
  • Background: A wood elf druid who mediates disputes between settlers and natural forces, earning respect and ire from both sides.
  • Personality: Diplomatic, empathetic, and a skilled negotiator.
  • Motivation: Foster understanding between people and nature without allowing either to dominate.


Warden Kael Thornmane:

  • Role: Enforcer of the Pact’s will in extreme situations.
  • Background: A fearsome lion-like tabaxi who takes action when words and warnings fail.
  • Personality: Intense, decisive, and fiercely protective of nature.
  • Motivation: Ensure that no faction—be it druidic, mortal, or magical—threatens the natural order.


The Ebon Circle

Druids of Decay and Death

A shadowy faction that reveres the natural cycle of life, decay, and rebirth. They see death not as an end, but as a necessary process that ensures the continuation of life. This faction often clashes with those who fear or disrupt death’s role in the natural order.

  • Values: Acceptance of death, the inevitability of decay, and the rebirth that follows.
  • Philosophy: Death is neither good nor evil but an essential part of the natural cycle. Those who seek to escape or disrupt it are seen as enemies.
  • Structure: Led by a group of elders known as the Harvesters, with individual druids serving as wanderers or keepers of sites of decay.
  • Headquarters: The Grove of Withering, a haunted, overgrown swamp where decayed trees twist into eerie shapes and the air is thick with the scent of loam.
  • Purpose: Protect and accelerate natural decay where life overstays its welcome, oppose ne cromancy, and ensure the balance of life and death.

Key NPCs:

Archdruid Morvelyn "Rotbloom" Kalderis:

  • Role: Leader of the Ebon Circle.
  • Background: A human druid who underwent a near-death experience and emerged with a profound connection to decay magic.
  • Personality: Quiet, contemplative, and deeply unsettling to those unaccustomed to her ways.
  • Motivation: Ensure that decay remains a force of renewal in Thalindor and root out any attempts to pervert the natural cycle.

Seeker Duran Mossfall:

  • Role: A wandering druid and keeper of decaying places.
  • Background: A firbolg who carries spores of fungi that hasten decay and uses them to heal wounds and cultivate new growth.
  • Personality: Gentle, patient, and fascinated by the beauty in rot.
  • Motivation: Spread understanding of the necessity of decay and aid those struggling to accept its role in life.

Sister Rhelka Wormroot:

  • Role: An enforcer of the Ebon Circle’s will.
  • Background: A dwarf who embraces the darker aspects of decay, using her power to rot enemies and spread fear.
  • Personality: Ruthless, uncompromising, and fiercely loyal to the Circle’s mission.
  • Motivation: Eradicate necromancers and defilers of nature, no matter the cost.


The Forum

This is a massive orginisation of many different druid groves that run a democratic forum to make their incredibly important decisions, this forum is run by the Grandmaster of the planes.

Every three years all Archdruids of the world come together at the forum in HighMoore city to hold a private meeting usually lasting several months.


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