The Severance's Children

A Diaspora Originating from the Dividing of Gods.

Reality itself was fractured long ago when Zaellithraëynnaëxaelivornythra first closed off her hidden realms, separating them from TVD, TCOSA, and even Zhaïraë’alya’s gaze. The Severance is the name given to this fracture. Those who had previously resided in her presence but were not allowed to stay in Æzaevellûn or Nyrrhavale streamed out of it. Not in a mean way. However, because of need.

They were too risky, too noisy, and too unfinished. Their minds were nto prepared to withstand the recursive truth of her hidden realms, and their bodies were distorted by the early glimpses of transformation.

They were therefore sent somewhere else.

They became the Children of the Severance, people who were banished for preservation rather than punishment.

They disperse throughout every continent, adopting different identities and assimilating into various societies. However, they all have the same characteristics.

  • Double-pupil eyes.
  • During full moons, they feel a gentle buzzing in their veins.
  • Nightmares that come from something approaching rather than from memories.

Most people don't know what they are. However, some people are aware. They also look for a method to get home.

Communities of Note:

  • A group of people known as "The Split-Minded" live in the lower tiers of Cybercity Virethraon and dream in languages they have never learned.
  • A peaceful settlement of farmers cultivates crops that shimmer when touched in the ash-covered outskirts of TCOSA's western fronts. These crops were passed down from deported grandmothers who referred to Zael as their Queen of the Untouchable Sun.
  • The Whisper-Blooded are a nomadic group of exorcists, prophets, and dancers who move from realm to world, spreading a forgotten, silent region.

Some have mated with members of different species. Some people have learned to conceal their abilities. Some people's marrow contains messages.

But Zael's voice continues to captivate them all.

Calling them forward rather than backward.

Toward a future they will create, not one she has yet constructed.

The problem was that they had once pleaded to go.

The first ones. The ones that are broken. The people whose brains broke under the pressure of Zael's realities.

They begged to be liberated from the never-ending bloom of fresh evils that sang in their veins, as well as from the recursive sky of Æzaevellûn.

"Leave us. We didn't request this treatment. This life."

And Zael released them, silent, and in agony.

But there was a price for leaving her realms. They were tired of yearning out in the layered, smaller realms. Their bodies became drab. Instead of melody, stillness zipped through their heads. They lost sight of the reason. The truth was forgotten.

Zael became the antagonist as a result.

"She banished us."

"She cast us out and turned us into monsters."

"She picked her ideal ones. We weren't worthy."

They see Zael as their great betrayer rather than their goddess, and they name themselves the Banished Bloom.

She did not, however, eject them.

They desired to leave.

They also had to go.

When she shut the gates behind them, she sobbed. She always cared for her people.

Those tears still cling to her ribs like ash.

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