Maniacal Mushroon-Eater
You once had a noble family, then you found the blood red mushrooms in your garden. Now you wander the world, gathering and consuming the sacred fungi. Your mind is scrambled but your soul is... also scrambled.
Features
Begins with 1d6 silver and d6 Omens. HP: Toughness + d4Abilities
Drug Addled. Roll 2d6 for Presence. Roll d2 on the weapon and d2 on the armor table. Once per day, while outside the city, pass a Presence DR12 to roll on the Forage table. Foraged mushrooms are 2 doses and will never spoil. When someone eats your mushrooms, you must pass a Presence DR12 or reroll on the Forage table to determine what they actually do to the eater. If you ever eat more mushrooms while still under the influence of a previous dose, roll on the Arcane Catastropes table.Forage (d8)
- Dålig resa (bad trip): roll for the next mistery.
- Förlamad av rädsla (formed by fear): paralyzed. Lasts 1d6 hours.
- Värdelösa armar (idle arms): fumble all tests. Lasts 1d4 hours.
- Stor mun (big mouth): tell no lies. Lasts for 1d20 days.
- En ny dig (a new you): Reroll stats. Revert to old stats after 1d20 days.
- Jag ser ingenom (see through): +2 presence. Lasts 1d20 hours.
- Fartdåre (speed daemon): win initiative. Lasts 1d20 rounds.
- Ingen skada (no wounds): heal 1d4 HP.


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