Obsidian Armaments
How does one create the worlds biggest mercenary group? Don't. Pick. Sides. Money talks, and I learned how to listen.
Obsidian Armaments began as a small mercenary group that worked only for the NEG during the second Archanotech war. Once the war ended, Obsidian Armaments saw an opportunity to expand. Within 2 years, the group grew from a handful of mercenaries into one of the most powerful military groups on the planet. They took soldiers from all corners of the world. They even worked closely with the Eldritch Society, giving them access to Tagers and a wealth of occult knowledge.
Even with this impressive expansion, Obsidian Armaments has trouble gaining any foothold inside the large domed Arcologies. This leaves the cities that the NEG had essentially abandoned during the two Archanotech wars. Now that the alien threat is pretty much nonexistent, these areas are growing rapidly. Who better to protect these people
and take their money than Obsidian Armaments? It was not just the expansion of cities outside the Arcologies that helped Obsidian make it to the top. To quote the leader of Obsidian Armaments: "A true mercenary never takes sides. Just follow the money, and everything works out!"
Vlad, the leader of Obsidian Armaments, will take just about any job as long as the potential employer can afford the cost. Even with this mentality, Vlad does not often take work from the larger cults. More often than not, he either does not get paid or all his soldiers are lost. That, and if he helps end the world, how will he continue making money? This is the man we will be working for, as long as we get the job done and line both his pockets and our own. Problems should be few. Profits should be many.