Candling

Candlings are tiny constructs that come in a variety of designs. They typically feature a large ball bearing instead of legs, and are crowned with a candle that has a small, ever-burning flame. Humble in form and design, created to serve their makers with boundless enthusiasm, carrying light, unlocking doors, and providing just a little bit of warmth and comfort.   Flame that Endures. The flame atop a Candling’s head burns aided by a little arcane power. Protected by intricate enchantments, the flame consumes the wax at a far slower rate than a common candle. However, the magic cannot halt the wax melting completely. Over months or years, depending on their toil and the strength of their binding, a Candling’s candle eventually melts completely, which renders them inanimate.   Rebirth in Wax. Mages and artificers who tend to Candlings simply reshape a new wick and fresh wax around the remains of the previous candle. Through this process of renewal, the Candling retains its memories, its small quirks of personality, and its loyalty to its master. Thus, some Candlings have served households, guilds, and temples for generations and centuries.   Whimsical Candle. Candlings are kind and gentle things. In the quiet times between tasks, a Candling might be seen tracing patterns on the floor to entertain itself. Some like to chase around insects, or like dancing in slow circles across a windowsill. Each candling has their own small rituals and habits to pass the time.  
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Candling

Tiny construct, neutral

Armor Class 10
Hit Points 9 (2d4 +4)
Speed 20ft.

STR

2 (-4)

DEX

10 (+0)

CON

10 (+0)

INT

6 (-2)

WIS

15 (+2)

CHA

7 (-2)

Saving throws Dexterity +2
Damage Vulnerabilities Fire
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60ft., Passive Perception 10
Languages Understands the language(s) of its creator, but can’t speak
Challenge 1/4 (50 xp)
Glowing Presence. The Candling sheds bright light in a 20ft. radius and dim light for an additional 20ft.   Innate Spellcasting. The Candling’s innate spellcasting ability is Wisdom (spell save DC 12). It can innately cast the following spells, requiring no material or verbal components: At will: Mage Hand, Thaumaturgy 1/day each: Faerie Fire, Knock

Actions

Candleflame Bolt. Ranged Spell Attack: +4 to hit, range 60ft., one target. Hit: 4 (1d4 + 2) Fire damage.

Reactions

Meltdown. When the Candling is reduced to 0 hit points, it can can explode in a burst of hot wax. Each creature within 5ft. must make a Dexterity saving throw (DC 12). On a failed save they take 5 (2d4) Fire damage

 

Comments

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Jun 30, 2025 18:51 by Tillerz

Aw, cute. Great article.

Jul 2, 2025 15:23 by Dr Emily Vair-Turnbull

Awww, I love them

Emy x
Explore Etrea | Summer Camp 2025
Jul 3, 2025 00:40 by Gilly-May Hartill

So adorable! Can I keep one? Pleeeeease :')

Best wishes
Gilly Hartill   Fantasy world builder, aspiring author & lover of all things RPG.
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