Act 2: Be careful, for you tread on my dreams - Part 1
Following a successful show, the party, still to be named, have set forth on an information gathering mission for the frantic Vraxilo. Flush with cash, the party wisely stored some back in their lodgings before setting forth. Putting out feelers with their contacts they already met, Cook reached out his man in the Skytaxi's and Miri with the Street urchins, they started exploring the lower helix docks.
After glibly giving a young halfling urchin a whole GP, he told Miri and the gang to hang fire before disappearing down an alley. The party investigated and found what they believe to be the entrance to the urchins hideout. Choosing to trust the urchin, they decided to head to a nearby inn to wait. Whilst there they had a chat with the landlord, who gave them a lowdown on the city politics, and was clearly in favour of the M.B.G. and A.G.M. and very much against that "Serial Do-gooder" Salvius Morcant. "If it wasn't for that cretin, business would be allowed to properly flourish!".
The party also came across a job board whilst they waited, and after being contacted a few hours later by the same halfling child that Miri had gifted, the decided to come back and have a look at one in particular the next day, after they had a chance to rest, and Miri hand the chance to sleep off her inability to hold her drink that night. After a good nights rest, they came back the next day to seek out Danzug Broketooth.
Danzug informed them of a malady that had been affecting the lower helix's, and the latest victim was his son "Biglug". The malady caused the victim to walk around in a dream like state, not easting, drinking or anything without help. Danzug is convinced that there is a Night hag in the nearby sewers, and is looking for someone to help him get proof so the local temples and their paladins can move in and deal with the problem. Unable to leave his son he has posted adverts that have so far been unanswered, and he was close to giving up hope.
Having agreed to finding the hag's nest, the party have ventured into the sewers, and finding a suspicious amount of nothing for a quarter of a mile, they eventually came across a pipe next to a locked door that was leaking a milky white liquid. It had pooled and had formed a slow moving dribble that was dripping into the flow of effluence that was drifting down stream. It was clear to the party that everything upstream was clearly unaffected, and the area was teeming with the usual denizens of the sewer network. Seeing the door was locked the party decided to move on, with no means to unlock it.
Not too long later, as the party was making their way further upstream, a gentle nagging at their hearing gave way to a torrent of fluttering as two great swarms of bats came flying out of the darkness and started to wreak havoc. The party, with newly developed skills, quickly destroyed the critters as they tried to attempt the same. With the battle over, and licking their wounds, the party were catching their breath, when a frog hopped into view from down stream. they could see that it was covered in the milky white substance from downstream, and before anyone could react it jumped up onto Miri's hand.
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