Kingdom of Stetven
Stetven is a nation in far South east of Blachena on the verge of tearing itself apart. The political entity known as Stetven was once two vastly different nations locked in a constant state of war before being conquered by a foreign despot from Whelra an Eternal named Choral. After centuries under the rule of Choral and his descendants, they suddenly all disappeared, and Stetven must now decide its own destiny.
History
Stetven is a relatively young nation, having only existed since 4499 AR. The history of Stetven before this time is the history of two often-warring nations: Issia and Rostland. The coming of Choral the Conqueror changed all this. After securing the defeat and surrender of the two nations, Choral christened his family House Rogarvia. Choral only ruled his new land for a decade before disappearing, leaving his descendants to rule, and using the threat of the conqueror's return and his fearsome dragon allies to maintain their power. The dragons seemingly disappeared after Stetven's creation, but they returned once to lay siege to Skywatch, an observatory-cum-fortress held by those still loyal to Rostland.
The Rogarvians' rule ended with the mysterious disappearance of every member of House Rogarvia in 4699 AR (an event known as the Vanishing), leaving Stetven's noble families to pick up the pieces and fall back into their centuries-old disagreements. Eventually House Surtova gained the upper hand and Noleski Surtova rules fragile Stetven today.
Legend of Choral's conquest
A legend concerning the arrival and conquest of Choral is told in Brevoy that enhances the real history. It tells that Choral arrived at Needle Lake, the current Lake Reykal, with a ragged band of soldiers and knights numbering just over three hundred. After his arrival he declared the creation of a new nation called Brevoy that would encompass much of the land that was then Issia and Rostland. This declaration was almost completely ignored by both nations as neither perceived Choral as a threat.4
Rostland eventually had to deal with Choral when he began sending tax collectors from his settlement of New Stetven to force the citizens to support his usurping government. They sent a small army to deal with the proud warlord. Rostland's army seriously underestimated Choral's cunning, and their army walked into an ambush. They were lured into a river canyon south of New Stetven where Choral unleashed his secret red dragon allies. Their flames devastated the Rostlandic army trapped in the canyon with no way to escape and there were few survivors. After this, the dragons rampaged across much of Rostland proper, forcing its leaders to surrender within days. Seeing the devastation Choral caused in Rostland, the Issian lords surrendered immediately, declaring themselves to be a part of his new aristocracy.4
Actual history of conquest
The truth is that Choral arrived in Brevoy via crossing the Lake of Mists and Veils from Iobaria. There he met with Lord Nikos Surtova of Issia, who immediately surrendered in the face of his large army. In exchange, he and the rest of House Surtova were allowed to retain their prestige and possessions and became vassals to House Rogarvia. Only then did Choral turn his attention to Rostland and the Aldori swordlords, who did fall in much the same way as the legends recount
Geography
Rivers
Government
Noble families
Many of Brevoy's noble families can trace their lineage back before the invasion of Choral the Conqueror. Others were barbarians, raiders, or pirates who were elevated to nobility for pledging fealty to the Conqueror.19 Males lead each house, with the eldest son inheriting his father's titles and estates. Other sons may receive something, but there is no law that requires this to be significant. Women can be regents for male heirs until they turn 15 and regents often work behind the scenes to influence the lord. Noble families are relatively large, with most preferring to ensure at least two sons. Since Brevoy's founding, there have been a lot of marriages of alliance among the major houses.20 Today, the seven major houses are:19
- House Garess, motto: "Strong as the Mountains"
- House Lebeda, motto: "Success Through Grace"
- House Lodovka, motto: "The Waters, Our Fields"
- House Medvyed, motto: "Endurance Overcomes All"
- House Orlovsky, motto: "High Above"
- House Rogarvia, motto: "With Sword and Flame"
- House Surtova, motto: "Ours Is the Right"
A recent alliance between House Surtova and House Lebeda, which would have symbolically united Rostland (Lebeda) and Issia (Surtova), fell apart when Natala Surtova accused Lord Lander Lebeda of treason. Lander Lebeda subsequently disappeared and Elanna Lebeda left out of solidarity.15
Military
Brevoy's military is organised into several regiments, called Talon Armies, most of whom are located in Issia.21 The Crown Knights are the nation's finest cavalry and the Stetven Shield serves the capital as its home guard. The mercenary hill folk known as the Company of the Red Claw are also loyal to the throne. King Surtova may call on other noble houses to provide trained soldiers and peasant conscripts as well as the naval power of privateers from Port Ice.
Foreign relations
Relations between governments (such as they are) in this part of northern Avistan are limited. Stetven and Mendev maintain diplomatic ties with one another, but Brevoy only has basic, nominal dies with Numeria, Razmiran, or the fractured River Kingdoms. The Brevic government has ranged from being unwelcoming to openly hostile to Razmiran's attempts to spread its faith beyond its borders, as Razmir's priests are known to foment civil unrest wherever they go.
Economy
Being so far north, winters are long and harsh. The short spring and summer seasons require the populace to farm and fish just enough to keep food on the table. Stetven's only extensive arable land is located in Rostov and is one of the region's major exporters of foodstuffs.Issia's sailors control most trade and keep most of the profits for themselves. This has generated considerable resentment among the Rostlanders, who seek to have the wealth distributed more equally. The Issians counter that their ships and trade agreements generate most of the nation's wealth, and argue that those profits need to be "reinvested" in their fleets, lest they are overtaken by foreign competitors.
Stetven's main imports are cloth, books, finished goods, and spices, while common exports include copper, fur, fish and shellfish, grain, iron, salt, and timber.Stone for building is uncommon, so most buildings are constructed from wood; the few notable exceptions include the Ruby Fortress and the Bulwark of Gorum.
The closing of the Worldwound in 4718 AR at the end of the Fifth Mendevian Crusade has increased trade along the Lake of Mists and Veils, and the need to resettle the formerly demon-plagued land has driven up the demand for Stetven's seed stock and hardy livestock. The Whispering Tyrant's ascent in the Gravelands and relocation to the Isle of Terror in Lake Encarthan has also had a positive economic effect on Stetven, as it has driven much of the trade away from that formerly busy waterway and toward the Sellen River, which originates in Stetven.
Inhabitants
The peasants of Stetven are the largest part of the population and owe taxes and fealty to one of the house lords. Their life consists of working from dawn to dusk, farming if they live in Rostland, and either fishing or mining if they live in Issia. The man of the house may visit the local tavern in the evening. During the winter when fishing or farming cannot be done, household chores fill the days. The peasants try to live simply, support their families, and avoid the notice of nobles and priests.27
Taldan humans, many descended from early explorers, make up most of Stetven's population,2829 but the nation's broad cultural tolerance results in many ethnicities calling Stetven home. This includes lost Kellid clans from bordering Numeria and descended from Choral the Conqueror's armies,2migrating Varisians passing through,3128 and Chelaxian, Keleshite, Tian, and Ulfen visitors and outcasts. Stetven also hosts notable populations of dwarves (particularly in Brunderton), aiuvarins, dromaars, and halflings.
The closing of the Worldwound and the end of the Mendevian Crusades has brought idle warriors to Stetven. Many of them have signed up as mercenaries for the great houses or begun to study with the Aldori swordlords. These soldiers often are traumatized by their experiences fighting demons and can be quite prone to violence, adding to Brevoy's already volatile national mood.
Languages
Having received waves of migration from all over Avistan, the people of Stetven speak a large number of languages depending on their own ethnicity. These include Hallit, Skald, Varisian, and of course the common language of that part of the world, Taldane. Strangely, a significant minority of people also speak Draconic, which is quite unusual for non-dragons to be conversant in.
Religion
Eternalism is the most unifying religious force in Stetven. Many respect Tassia Clanvor and all have interactions with her followers each time they travel to the markets. Merchants and tradespeople in Stetven are Tassia's most diligent worshipers, in her temples are places of trade and justice. Those who bear Tassisas golden key are often given recognition as neutral arbiters or judge.
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