It is unclear if the Carlins are one being, multiple, or some paradoxical other thing that exists as one being distributed among several selves. Typically, they present as a family of witches: one father, and his three daughters.
Behavior
The Carlins do not adhere to spatial or existential laws, able to appear wherever they please and conjure anything they desire from nothing. There does not seem to be any limit to what they can do. However, they do seem to adhere to some internal code of conduct. They do not interfere directly with mortal conflict, instead assisting mortals after vetting them through convulted test of worthiness. If their selected mortals pass these tests, they are granted one or more gifts to assist them.
Gifts
The gifts the Carlins grant to mortals they deem worthy are among some of the most powerful artifacts in Tesia. No known magic has been found that can destroy a Carlin's gift; save for the gifts themselves. Any gift granted by the Carlins will permenently destroy itself once it fulfils its intended purpose. No gift has ever been recovered, reassembled, or reused after this destruction. Additionally, no evidence has shown the Carlins will ever grant the same gift twice; they are likely always unique.
Origin
It is sometimes revealed by them that at an indeterminate time in the past, other members of their family, such as their mother, were taken from them, either by death or some other means. Whether this did occur or is simply an expression of their complex existence is entirely unknown and resolutely impossible to confirm.
Being ostensibly witches, some have theorized that the Carlins were once mortal spellcasters who somehow broke the confines of reality's basic functions, and as such, do not follow the movement of time or space. This might explain how they seemingly have a distinct past while also being unbound by time.
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