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Temuir Argilla

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The lands of Men and Faerie folk had always existed alongside each other. Two planes, pushing and pulling against each other like a pair of magnets in perfect harmony. They told stories of each other; myths based on times that wizards and wanderers had crossed planes.   One day, without warning, these two planes shifted like two tectonic plates. The collided into each other, crashing, breaking and fusing at different points. There was a massive loss of life for both human and faerie alike as two very different planes evolved into one. What became known as the Collison was both brutal and beautiful.   In the aftermath of the Collision, humans and faeries have had to learn to co-exist. This tense social and political balance is kept by the Council of Nine three elected officials of human, faerie and hue descents. Hues are those created after or as a product of the Collision. But the Nine have no control. They simply keep order. There are those throughout the land that believe their species to be the dominant and rightful owners of the plane of Temuir Argilla.   The land of Temuir Argilla itself is a kaleidoscope of nature and magic. Volatile merge points between the two old planes still exist and can erupt suddenly, like volcanoes, changing the environment for miles. Hues with extreme beliefs in a second Collision (or to define it correctly - The Break) tend to migrate to these areas.   In the fringe regions, Humans and Faires tend to live exclusively in settlements of their own kind but as you move in towards Temuir Argilla's more populated trade routes, you'll find large settlements filled with all creatures great and small and magical.

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