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Lorvenir Quelisan

Quelisan Lorvenir

Not all of our tribe (Nathra Lor Beri) receive the gift. Those of us that do are honored and revered but much is expected. We enter into training at a young age. Trained to take up the guardianship of the balance of the Weave and to maintain the barrier between the Dreaming and the PMP. My Quori is not typical tho (of course). They have warned me of a dire threat to our world. One which has caused me to leave my home, my tribe, and follow/seek out others to find the solution. I will do whatever it takes to protect my home, the Balance… and the world.

Physical Description

Identifying Characteristics

Crescent moon shaped birth mark on her face.

Apparel & Accessories

Bone and stone stud and small-looped earrings on both ears. A series of symbols/runes dangling from her right ear.

Strong. Naive. Assertive. Respectful.

View Character Profile
Alignment
True Neutral
Age
16-19
Children
Gender
Female
Eyes
grey/blue
Hair
Auburn hair with a lock of stark-white coming from the birth mark on her face
Skin Tone/Pigmentation
Fair/cream toned skin
Height
5" 4'
Weight
120 lbs.

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dreaming

Return to Pont
4th of Honor

Crow and I are fighting We help Sousa get back to her wife, Marget Erin, who runs the general store. Nona Nash - witch. travels the swamps and tells fortunes. near Pont. Crow and I have a heart to heart about morals. He drops the name Blackwood.

Trouble around the bend
21st of burning

wake up, go to breakfast next door at the cracked mug. we go back to the (Bar name) and talk to the bartender (name here) we show her the box and she recognize it as the work of a wood carver on the edge of town after asking the wood carver we head to the praetor's house. he's not available when we arrive and we are told to come back a week later.   we reconvene at the hungry minstrel and meet up with Crow again. he met a shop owner who recommended he meet her at the hunting thief in the bend. we go there and meet Eggnod who challenges Crow to a drinking "game." Crow wins and we begin to ask eggnod questions about the bend and the Fox (flower) gang. Unfortunately, we ask too many questions and we get kicked out by the ruling gang.   We head back to the hungry minstrel and learn how to play Porthole. we long rest

On the road to pont
16th - 20th

We find a bottle with an Efreeti inside. He signed contract with Sha'ir. Pushed along the road for half an hour-ish.   Three days later.   Come upon a cult of the Primus. A couple of people almost got drowned. Crow stepped up to intervene. We get chased out and start on the road again to Pont.   We begin to learn about Crow and his background and beliefs. Demonstrates new abilities.   We travel to Pont. 2 orcs on horseback approach us with wanted poster with NPC on it. we enter the city, take the ferry and meet Roy, the ferryman. He suggest we go to the Hungry Minstrel inn. Cathyl - hungry minstrel owner Reya and I go to the bathhouse across the street to wash up. Gia - runs the bathhouse   Tormea - north pont

Night at the Akua Temple
20 through 21 8-1866

Follow Crow in to the Akua Temple first introductions Nasir (the Starhart, the creator of elves.) reveals himself to us. Takes on multiple forms. we must achieve something together   We get some horses and follow the caravan due south After finding their staging area, we find that they are heading lightly south west. Seemingly more toward the gash.   we make camp at dawn's light and take a long rest. we give chase again up to the point where they make camp again. we camp on the other side of a hill a hundred yards away.   Rea and infiltrate the camp and successfully make away with a spell scroll.

We meet in a tavern
1866

Follow Crow around town. He pulls a gun on me in an alley. Continue to follow him around the country side and eventually back in to town. He plays a few hands, talks to some guards, then meets a couple of town folks who convince him to go peak in to the mysterious carriage that showed up. He tries to sneak up and tries to infiltrate the carriage. He talks to someone who pops their head out of the carriage who causes him to take of running...

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