Yggdrid Leech

Parasitum Arcanum Lampreysis

General

An intelligent parasite that lurks in shallow, muddy waters and leaf-littered river bottoms, the Yggdrid Leech, or Mana Leech as it is often called, is an eel like creature no longer than a child's forearm, that latches onto its prey and feeds, as per any parasite, on warm mammalian blood. They are instinct driven, but not particularly aggressive in normal situations.

However...

Due to an impressive array of antennae and sensory apperatures, these little worms can become actively aggressive, eschewing all others, to swarm upon and attack a spell caster. Their frantic activity can make the water seem as if it is boiling, when a magic user enters their purview. Their entire intent, the whole of their existence, becomes the desire to latch onto the creature and take control of their nervous system, much like a Roach Wasp.

A character so dominated becomes a passenger in their own body as the Leech, with an almost childlike curiosity, approaches the world as its own personality and with its own incomprehensible agenda. It could be obsessed with providing education to underpriveleged children, just as easily as it could become inconsolably kleptomaniacal. They become obsessed with experiencing new things, and gaining new knowledge. Typically, all of this curiosity is sated in perfectly benign, if unusual, ways, although old friends of a magic user so afflicted would notice a personality change immediately.

Occasionally other Yggdrid Leeches will latch onto an already dominated host, forming a small collective that will work together to perform some random task that makes sense only to themsuch as randomly building a cuppola in the middle of nowehere, or studying food service and cookery until they are able to construct the perfect Beef Wellington.

Basic Information

Biological Traits

Once an Yggdrid Leech has sated itself with spell slots, it will grow a hard protrusion at the tip of its tail resembling a ruby, or other bright red gem. This is actually an egg, and if kept submerged in water, it will hatch into 1d4 Yggdrid Leeches in 2d6 days.

Kept dry, the egg will last indefinitely, unitl it is submerged, or until it is crushed. If it is crushed by a spell casting creature, that creature regains a level one spell slot immediately.

Additional Information

Facial characteristics

It has a round mouth full of wickedly sharp teeth. Its saliva is a powerful neurotoxin.

Geographic Origin and Distribution

Still and stagnant water throughout Pax.

Average Intelligence

Low to average.


Cover image: Yggdrid Leech by Nightcafe AI

Tellus' Standard Reference

Yggdrid Leech

Tiny abberation, neutral evil
Armor Class: 12
Hit Points: 10 Avg
Speed: 5ft Swim: 40ft Climb: 5ft

STR

4 -3

DEX

16 +3

CON

14 +2

INT

12 +1

WIS

9 -1

CHA

3 -4

Saving Throws: Str +4, Con +3, Dex +3
Skills: Arcana +3, Perception +3, Stealth +6
Damage Vulnerabilities: Fire
Damage Resistances: Cold
Damage Immunities: Poison
Condition Immunities: poisoned, stunned, charmed
Senses: Blindsight 60 ft., Passive Perception 13, Magic Sense to 120'
Languages: Deep Speech, Telepathy to 10'
Challenge Rating: 1/2
Yggdrid Leech by Nightcafe AI

Inhibition Release: The powerful neurotoxin in the parasite's mouth first serves to numb the area of the bite, then to lower the inhibitions and wisdom of it's host.
Puppet Master: While the leech is attached to a creature charmed by it, it has a telepathic link with the creature. The parasite can use its action to take total and precise control of the target. Until the end of its next turn, the creature takes only actions chosen by the Yggdrd Leech, and doesn’t do anything it doesn't allow it to do. During this time it can also use its reaction to cause the creature to use a reaction.

Actions

Bite. Melee Attack Roll: +4 to hit, reach 5 ft. Hit: 1 (1d4 - 3) Piercing damage, the target's Wisdom score is reduced by 2 (1d4), and the leech attaches to the target. The leech can detach itself by spending 5 feet of its movement. The target or a creature within 5 feet of it can attempt to detach the Yggdrd Leech by making a DC 16 Strength (Athletics) check.
Absorb Magic. Wisdom Saving Throw: DC 13, one creature with spell slots that the leech is attached to. Failure: The leech absorbs a spell slot at the lowest level available to a creature it is grappling. This expends the spell slot as if it had been used to cast a spell, and grants the parasite 1d8 temporary Hit Points per level of the spell absorbed.

Bonus Action:

Dominate Mage. Wisdom Saving Throw: DC 13, one creature with spell slots the Yggdrid Leech is attached to. Failure: The creature is charmed by the wizard’s shackle for as long as it is attached to the target.

Reactions

It can use it's reaction to force it's host to take a reaction.

An eel like parasite with an inclusive array of sensory nodules and aperatures.

Suggested Environments

Waterways throughout Pax.

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