Travellers Guide to Tarramh
Introduction
Welcome Adventurers to the blessed lands of Tarramh! Tarramh or The lands across the divide is a vast and mysterious world that has been home to many peoples over thousands of generations some new some old. Tarramh is the name given to the world and its largest continent. This Guidebook will provide an introduction to nations and the customs of the interior of Terramh, introduce you to its people and provide a primer on the customs, faith, and folklore of the region.Time and Calendar
The Day
A Day on the World of Tarramh is made up of 24 sixty-minute hours. Inhabitants track time using a combination of sun position, candles, Mechanical Clocks though very rare, and other supernatural and magical means.in most settlements the passage of time is marked by the periodic ringing of bells in church towers and town halls, sundials, or announced by town criers.
The Week
A week is made up of seven days named: Mallejor, Tarrday, Woesday, Thineday, Faewaday, Xaturday, and Stoneday.The Calendar
The Calendar that is generally used throughout Terramh breaks the year of 364 days into 13 months, with four weeks each, and 28 days. Months' names vary regionally and are tied to the seasonal cycles of seeding, harvests, and feasts they fall on. Ex: Icerule, Bitterwinter, Frostmelt, Bloom, Midseed, Solphine, Midsol, Solfall, harvest, Hallowtide, Stormfall, Frostfall.Holidays
- Icerule, 1st. Festival of the Devine Gift.
- Bitterwinter, 7th. Lover's Day.
- Frostmelt, 21st. Spring Equinox.
- Bloom, 1st. Fools Day.
- Midseed, 9th, Day of Rebirth.
- Solphine, 28th Summer Solstice.
- Greenday, 14th, Midyear's day. 20th, the anniversary of the Calamity.
- Midsol, 17th. Festival of Gay times.
- Solfall, 13th. Champions Day.
- Harvest, 1st to 7th, The Harvest Festival. 7th, Autumn Equinox. 23rd Feast of Goddess reincarnate.
- Hallowtide, 28th Soals Day.
- Stormfall, 22nd. The Long Night.
- Frostfall. 14th. Winter Solstice.
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