Base Class
Aberrant Sorcery
- Telepathic Speach: 1 Anima
- Revelation in Flesh: 1 Anima per Sorcery Point spent
- Warping Implosion: 2 Anima
Clockwork Sorcery
- Restore Balance: Cantrip Anima
- Bastion of Law : 1 Anima per 2 Sorcery Points spent
- Trance of Order: 2 Anima
- Clockworck Cavalcade: 6 Anima
Draconic Sorcery
Wild Magic Sorcery
- Tides of Chaos: Moves to Level 6
- Bend Luck: Moves to Level 14
- Controlled Chaos: Moves to level 3, change the text to the following: When you roll on the Wild Magic Surge table, before you roll, you may choose to roll 1d4 as well. You must then choose whether to add or subtract the value of the d4 from your d100 roll. At levels 6, 14, and 18, you gain extra d4s. You may choose how many to roll before your d100 roll. The resullts of the dice may be added or removed individually. For example, you may roll 4d4 along with your d100. Your d100 rolls a 97, and your d4s roll 2, 2, 3, and 4. You may choose to subtract 2 and 2, and add 3 and 4, giving your total roll a 100.
- Tamed Surge: Add the following text: If you choose to roll on the Wild Magic Surge table instead, and if the effect involves a roll, you may use any one of your d4 rolls to add or subtract from your roll for that effect as well.
Entry for WorldEmber 2024
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