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Oppapan, The Great forest spirit

In the creation myths of the Green Elven People, it is said that Oppapan was the first bud of the world tree.  The great tree from whence all of the Great Trees were seedlings of.  Oppapan is often described in both masculine and feminine terms depending on what source the myth you are reading come from.  The Green Elves claim that Oppapan is almost as old as the world itself and was the driving force that created all major forests and wildlife.  
The High elves tell the Oppapan myth as more of a vengeful forest demon that springs forth in times of great need.  When humans or dwarves clear cut great swaths of forest it is said that the Green Elves, or sometimes the wood elves, call upon the great spirit to destroy the interlopers. 
The Wood elves revere the great forest spirit Oppapan as the giver of souls to every grass, bush or tree. They view Oppapan as almost the energy of life itself, at least for vegetation.  They often will have small shrines to Oppapan in their gardens or at the base of their tree hovels.  
[DM Note: For our current story the beetle that was rescued from the DarkFae is a vestige of Oppapan.  An artifact imbued with a tiny fraction of Oppapan's essence.  With most gods these vestiges would take the form of a weapon, a piece of armor, or even a piece of art.  Of course with Oppapan it became a living beetle, though one that can easily become dormant casing itself in stone or wood.  Currently it has climbed on to Truffle's Shell and has become shell like keratin. ]

Summary

Oppapan

Gargantuan to Gargantuan gargantuan, forest spirit, chaotic good
Armor Class: 21
Hit Points:
Speed: 80 80 , swim: 30 80 , climb: 80 80

STR

30 +10

DEX

20 +5

CON

30 +10

INT

18 +4

WIS

24 +7

CHA

16 +3

Saving Throws: Saving Throws DEX +15, CON +19, WIS +16, STR +15
Damage Vulnerabilities: Necrotic
Damage Resistances: Thunder, Bludgeoning
Damage Immunities: Radiant
Condition Immunities: Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses: Senses Blindsight 30 ft., Darkvision 120 ft., Passive Perception 17
Languages: Understands The languages of its creator but can't speak

The Power of the Sun
While illuminated by sunlight, Oppapan has advantage on saving throws against spells and other magical effects.
Synchronous Nature
By using the gifts of the world tree, sentient creatures can join with Oppapan in his battle against evil. Two characters, one of which must be a druid, can enter the mind of Oppapan and add their powers to his own. They work in concert with the great forest spirit and can channel their spells and abilties through his great nature powers.
Spells are upcast to 7th level and their damage properties can be switched to radiant.   Implacable
If Oppapan fails a saving throw, it can choose to succeed instead. If it does, it loses 25 hit points.

Actions

Oppapan has three attack actions  The first two attack actions are of the synchronized druids who have linked with him.
Attack 1 -
The Druid who maintains the link chooses an action.  It can be a spell or a melee attack action performed by Oppapan. Melee attacks use the characters + as well as adding a +10 for Oppapan's great strength.  All spells are upcast to 7th level and are enhanced at the DM's choosing through Oppapan's natural spirit abilities.
Attack 2 - The second character who is linked to Oppapan makes their attack action.  It can be a spell or a melee attack performed by Oppapan.  Melee attacks use the characters + as well as adding a +10 for Oppapan's great strength. All spells are upcast to 7th level and are enhanced at the DM's choosing through Oppapan's natural spirit abilities.
Fist Slam
Melee Weapon Attack: +19 to hit, reach 20 ft., one target not climbing on the bakunawa. Hit: 75 (10d12 + 10) bludgeoning damage and the target is pushed 30 feet away. Before or after making this attack, Oppapan may move up to half its speed.
Shattering Slam
Melee Weapon Attack: +19 to hit, reach 20 ft., one target not climbing on the bakunawa. Oppapan strikes his opponent with both his massive clenched fists in a kirk like maneuver.
Hit: 108 (12d12 + 10) bludgeoning damage and the target is slammed into the ground knocking it prone. Opponent must succeed on a DC 21 Strength saving throw or be knocked prone. Against another gargantuan creature ground damage would be massive.
        Headlock and Pummel
Each creature grappled by Oppapan is restrained until the beginning of Oppapan's next turn, and must succeed on a DC 27 Constituton saving throw or take 33 (6d10) bludgeoning damage, or half as much on a success.
Block and Redirect
Oppapan grabs at a gargantuan creature, the target must make a DC 21 Strength saving throw or be grappled.
On the following turn if the creature is still grappled Oppapan may move it in a direction of his choosing. A gargantuan creature grappled by Oppapan must make a Strength saving throw DC 21 or be moved by Oppapan in a direction of Oppapan's choosing. Oppapan can also target a limb or the head of another gargantuan creature.
If the target fails the saving throw it also takes 6d12+12 damage for every turn it is grappled.    

Reactions

Thunderous Roar
As a reaction when one of its body parts is reduced to 0 hit points, Oppapan forces targeted creatures within 100 feet that can hear it to succeed on a DC 21 Constitution saving throw or take 27 (6d8) thunder damage and be Poisoned until the end its next turn.

Legendary Actions

Oppapan can take 3 legendary actions, choosing from the options below.
Great Charge - 
One creature Oppapan can see within 120 feet must succeed on a DC 21 Strength saving throw or be pushed up to 100 feet in a direction of Oppapan's choice.
  Body Slam -
  If Oppapan can climb an object at least 300 ft tall it can hurl it's entire body at a creature of it's choosing.  The creature must make a DC21 Dexterity saving throw or be crushed underneath Oppapan's body.  On a failed save it takes 12d12 damage and is knocked prone.  On a successful saving throw it takes half damage.
 

In the creation myths of the Green Elven People, it is said that Oppapan was the first bud of the world tree. The great tree from whence all of the Great Trees were seedlings of. Oppapan is often described in both masculine and feminine terms depending on what source the myth you are reading come from. The Green Elves claim that Oppapan is almost as old as the world itself and was the driving force that created all major forests and wildlife.
Date of First Recording
Many of the writings and stories come from the second age.

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