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Golem Stones, magic item

The golem stones are small magic infused pebbles enchanted with conjuration magic.  By activating the stone and tossing it in a substance a golem will form out of that substance and attack anything in front of it.  The stats for the golem are listed below.

Significance

The anything Golem

Large large construct, chaotic neutral
Armor Class: 14
Hit Points: 133
Speed: 28 ft

STR

18 +4

DEX

9 -1

CON

18 +4

INT

3 -4

WIS

8 -1

CHA

-1 -6

Skills: Immutable Form - The golem is immune to any spell or effect that would alter it's form
Magic Resistance - Golem has advantage on saving throws versus spells and magical effects
Magic weapons- The golem's weapon attacks are magical
Damage Immunities: Poison, psychic,bludgeoning, piercing, slashing from nonmagical weapons that aren't adamantine
Condition Immunities: charmed, exhaustion,frightened,paralyzation,petrified,poisoned
Senses: Darkvision 60', passive perception 9

Actions

Multiattack - The golem makes two slam attacks
Slam - Melee weapon attack - +8 to hit /2d10+5 damage
Breath weapon - The golem exhales a 60 ft. long, 5 foot wide line of whatever it is made of.  any creature in it's path must make a DC 17 Dexterity check or become covered in the substance.  on a fail the creature takes d6d damage either superheated or frozen depending on the type of golem.  On a success the creature takes half damage.
Depending on the substance the golem is made of it is possible for the target to be coated in the substance.  If it is sticky or fast hardening the target must be freed with an action by itself or a companion. 


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