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Eigeralon Municipal Protectorate E.M.P.

The church of Eigeralon trains its clerics at a facility in the Eiger lands. It then sends those clerics out much like the green lantern corps. to certain sections of Tellenheim. These clerics work with local law enforcement and the government to keep the peace and protect and heal people.

Structure

There is a small council that runs the academy and judges those clerics worthy of sending out into the world.  They have a system of territories that these emissaries of Eigeralon are sent to depending on population sizes and possible dangers.  Other than that they have very little authority over the clerics who are sent out into the world.  Graduating from the academy and being found worthy by Eigeralon is usually enough for the small council.

Public Agenda

Divine magic, as the name suggests, is the power of the gods, flowing from them into the world. Clerics are conduits for that power, manifesting it as miraculous effects. The gods don’t grant this power to everyone who seeks it, but only to those chosen to fulfill a high calling. Harnessing divine magic doesn’t rely on study or training. A cleric might learn formulaic prayers and ancient rites, but the ability to cast cleric spells relies on devotion and an intuitive sense of a deity’s wishes.   Clerics combine the helpful magic of healing and inspiring their allies with spells that harm and hinder foes. They can provoke awe and dread, lay curses of plague or poison, and even call down flames from heaven to consume their enemies. For those evildoers who will benefit most from a mace to the head, clerics depend on their combat training to let them wade into melee with the power of the gods on their side.

Foreign Relations

Not every acolyte or officiant at a temple or shrine is a cleric. Some priests are called to a simple life of temple service, carrying out their gods’ will through prayer and sacrifice, not by magic and strength of arms. In some cities, priesthood amounts to a political office, viewed as a stepping stone to higher positions of authority and involving no communion with a god at all. True clerics are rare in most hierarchies. When a cleric takes up an adventuring life, it is usually because his or her god demands it. Pursuing the goals of the gods often involves braving dangers beyond the walls of civilization, smiting evil or seeking holy relics in ancient tombs. Many clerics are also expected to protect their deities’ worshipers, which can mean fighting rampaging orcs, negotiating peace between warring nations, or sealing a portal that would allow a demon prince to enter the world.   Most adventuring clerics maintain some connection to established temples and orders of their faiths. A temple might ask for a cleric’s aid, or a high priest might be in a position to demand it.

Tenets of Faith

Trust in the Iron of your soul, the Iron of your weapon, and the iron of your god Eigeralon.  Protect the innocent and do harm to evil.  Shield your flock by striking iron against rock. Heal those that are perilous by putting flame to the dangerous.
Throughout history clerics of Eigeralon have interpreted their tenets differently.  Some have worked their way into local politics and tried to serve the greater good by influencing policy makers and some have gone out into the world to face each evil head on.  It’s up to the EMP cleric himself to determine his role.
Type
Religious, Holy Order
Leader
Notable Members

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