Earthfall Golem and Rodigger Cruz
Earthfall Golem
STR
24 +7
DEX
9 -1
CON
20 +5
INT
4 -3
WIS
11 +0
CHA
1 -5
Magic Resistance: The golem has advantage on Saving Throws against Spells and other Magical Effects.
Magic Weapons: The golem's weapon Attacks are Magical.
Languages Understands The Languages Of Its Creator But Can't Speak
Ground Pound (uses both of the golems attacks)
Once per three rounds the Earthfall Golem can slam the ground with both stone orbs. This causes a shockwave in a 20 foot radius around the golem. Roll a dexterity saving throw DC 16. On a success the target takes 1d6 bludgeoning damage. On a fail the target or targets take 2d6 + 3 damage and are knocked prone.
Smashing Quake (only uses one of the golems 2 attacks)
The golem targets any creature or structure in a 30 foot line and smashes one of it's arms into the ground. The resulting linear shockwave does damage and pushes back creatures 10 ft. Targets must make a Strength Saving Throw [DC 16]. A success allows the target to take half damage. A failure results in full damage and knockback of 10 ft. Damage is 2d6+3.
Clobber (uses both of the golems attacks)
The golem targets one creature and attempts to smash it between both of it's might stone orb hands. Roll an attack roll, if successful the target takes 3d12+6 bludgeoning damage.
Actions
Multiattack. The golem makes two melee attacks.
Slam. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: (2d8 + 7) bludgeoning damage.
Physical Description
General Physical Condition
Comments