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Ashfarron Spider, Huge Beast

Ashfarron Spider CR: 6

Huge huge beast, unaligned
Armor Class:
Hit Points:
Speed: 40 ft , climb: 40 ft

STR

19 +4

DEX

15 +2

CON

18 +4

INT

2 -4

WIS

12 +1

CHA

4 -3

Skills: Perception +4, Stealth +5
Senses: Blindsight 20 ft. Darkvision 60 ft. passive perception 14
Challenge Rating: 6

Spider climb - The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Sense - While in contact with a web, the Spider knows the exact location of any other creature in contact with the same web.
Web Walker - The Spider ignores movement restrictions caused by webbing. 

Actions

Bite : Melee Weapon Attack +7 to Hit, reach 5ft. One Creature
Hit 3d10 +4 piercing Damage.  The target must make a DC15 constitution saving throw, taking 3d8 Poison damage on a failed save or half as much on a successful one.  If the poison damage reduces the target to 0 HP the target is stable but poisoned for one hour, even after regaining HP and is paralyzed while poisoned in this way. 
Web [Recharge 5-6] - Ranged Weapon Attack +7 to Hit, Range 60/120 ft. One Creature
The target is restrained by webbing. As an action, the Restrained target can make a DC 15 Strength Check , bursting the webbing on a success.  The webbing can also be attacked and destroyed [AC 12 HP 10 Vulnerability to fire damage, immunity to bludgeoning, poison, and psychic damage]

Truly Enormous spiders that live in the Ashen Forests of the Eigerlands.  They are big enough to eat not only adventurers but to catch whole griffins and drakes in their webs.  

Basic Information

Anatomy

A huge beast with bright gold marking and a green striped head.  It's fangs are yellow and and it's eight eyes are bright green.
Origin/Ancestry
Eigerlandian

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