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Adherents of Iron, Paladins Stats

Race: Human Class & Level: Paladin 12 (Oath of Conquest) Background: Charlatan Alignment: Lawful Evil
ABILITY SCORES & ABILITIES (* includes +4 proficiency bonus; ** includes expertise, if any)
  Strength 20
+5 ... Strength Ability Checks +5 ... Strength Saving Throws +5 ... Athletics Skill 300 lbs. ... Maximum Carrying Capacity 600 lbs. ... Max. Push or Drag (Speed -5 ft.) 600 lbs. ... Maximum Lift
  Dexterity 9
-1 ... Dexterity Ability Checks -1 ... Dexterity Saving Throws -1 ... Acrobatics Skill +3 ... Sleight of Hand Skill * -1 ... Stealth Skill (Disadv.)
    Constitution 16
+3 ... Constitution Ability Checks +3 ... Constitution Saving Throws   Intelligence 11
+0 ... Intelligence Ability Checks +0 ... Intelligence Saving Throws +0 ... Arcana Skill +0 ... History Skill +0 ... Investigation Skill +0 ... Nature Skill +4 ... Religion Skill *
  Wisdom 13 +1 ... Wisdom Ability Checks +5 ... Wisdom Saving Throws * +1 ... Animal Handling Skill +1 ... Insight Skill +1 ... Medicine Skill +1 ... Perception Skill +1 ... Survival Skill
  Charisma 15 +2 ... Charisma Ability Checks +6 ... Charisma Saving Throws * +6 ... Deception Skill * +2 ... Intimidation Skill +2 ... Performance Skill +7 ... Persuasion Skill *
  COMBAT [PHB p. 189]
Armor Class 18 ... Armor worn: chain mail, shield
  30 ft. Speed ... Base distance per move
  112 hit points ... 12d10 Hit Dice
    Longsword. Melee Weapon Attack: +9 to hit, reach 5 ft. Hit: 1d8+5 slashing damage. (If used two-handed in melee, does 1d10+5 damage.)
    Javelin. Melee Weapon Attack: +9 to hit, reach 5 ft. Hit: 1d6+5 piercing damage. (If thrown, normal range to 30 ft.; disadvantage long range 31 to 120 ft.)
    Fighting Style: Protection. Use reaction with shield to cause disadvantage on attack against target in 5 feet.     FEATURES, TRAITS, SPECIAL ABILITIES   Charlatan Background [PHB p. 128]   • Feature: False Identity.   • Traits: Loves inappropriate jokes. Obsessed with luxury goods.   • Ideal: Unity is strength. Freedom is slavery.   • Bond: Doing long con a noble tyrant.   • Flaw: Can't resist a pretty face.     Proficiencies & Languages • Proficiency Bonus: +4 • Armor: light armor, medium armor, heavy armor, shields • Weapons: simple weapons, martial weapons • Tools: disguise kit, forgery kit • Saving Throws: Wisdom, Charisma • Skills: Deception, Persuasion, Religion, Sleight of Hand • Languages: Common, Elvish     Human Traits [PHB p. 29]   • Age: 46 years old   • Medium Size (5' 10", 222 lbs.)     Paladin Class Features [PHB p. 82, XGtE p. 37]   • Divine Sense (sense good, evil 1 / day)   • Lay On Hands (heal 60 h.p. betw. long rests)   • Improved Divine Smite (add +1d8 radiant damage to melee attacks; use 1st level spell slot for +3d8 radiant damage, 2nd level slot for +4d8, 3rd level slot +5d8; add +1d8 vs. undead, fiends)   • Channel Divinity (conquering presense to 30 feet for Wisdom save or be frightened, or guided strike to gain +10 for one attack)   • Divine Health (immune to disease)   • Aura of Protection (allies in 10 feet get +2 on saves)   • Extra Attack (2/attack)   • Aura of Conquest (frightened foes in 10 feet are speed 0 and take 6 psychic damage starting round in range)   • Aura of Courage (allies in 10 feet cannot be frightened)     Spellcasting [PHB p. 201]   Spell Attack Modifier +6 Spell Save DC 14 Cantrips Known: No Paladin cantrips     Prepared Spells 1st Level (4 slots): Armor of Agathys, Command, Compelled Duel, Thunderous Smite, Cure Wounds   2nd Level (3 slots): Hold Person, Spiritual Weapon, Magic Weapon, Branding Smite   3rd Level (3 slots): Bestow Curse, Fear, Elemental Weapon, Blinding Smite, Crusader's Mantle     EQUIPMENT & TREASURE     Carried Gear (PHB, p. 143): chain mail armor (AC 16), shield (AC +2), longsword, five (5) javelins, disguise kit (cosmetics, hair dye, props, etc.), belt pouch, set of fine clothes, tools of the con (various small convincing fakes). (This load is about 144 lbs.; add 1 lb. per 50 coins carried.)     Coins & Gems: 6,763 gold pieces (gp 63 silver pieces (sp 11 copper pieces (cp 3 gems (worth 100 gp each)
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