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Taeva Primer

The Primeval Age

The world of Taeva was first brought into being by the divine spirits known as the Elari, who would go on to create the Dragons and the Giants to further shape the world. However, despite their shared purpose, it wasn't long before the Dragons and Giants would come into conflict with one another, each believing themselves more deserving of claiming sole dominion over the mortal world, a conflict that saw the Dragons emerge the victor. In time, even their dominion over the world would come to an end, as a schism would form among the Dragons over the matter of the newly emerging mortal mages. This schism would lead to another conflict among the Dragons, one that saw their numbers reduced and scattered across the world. With the chaos of the Primeval Age drawing to a close, the path had been cleared for the mortal races of Taeva to begin carving out their own place within the world.

The rise of magic and the Mage Empires

The early days of the rise of magic were a chaotic time for the inhabitants of Taeva, with the first mages being responsible for much of this chaos through their inexperience with this new power, as well as their conflicts with one another. This chaos would eventually settle, with many great Mage Empires (such as the Elven Ithyrian Empire or the ancient Sythssyan Empire) rising across the world, though a number of other great nations (such as the old empire of the Dwarves or the mythic lost kingdom of the Orcs) have also risen during this time. Even these mighty empires would fall in time, though their ruins and relics continue to be objects of fascination for adventurers and scholars alike.

A world of adventure and magic

With its long history, Taeva is a world full of opportunities for adventure, whether it's seeking out relics and ruins of the distant past, or exploring distant lands and even realms. These endeavours are further bolstered by mortalkinds mastery over magic, whether it's in the form of mages and their spells, or the various Aetheric Mechanisms that have begun to rise to prominence. Here, almost anyone can rise to prominance in the world with enough effort and dedication, from local heroes to generational legends.

Genre

  Taeva is a High-Fantasy setting. Here, various fantasy races (both familiar and uncommon), fantastical creatures, magic, ancient relics, and adventurers can be found in great supply.

 

Tone

The tone of Taeva sits around Knight/Nobleglow. While there are a number of dangerous elements in the world (including dangerous beasts, villainous groups, and magical anomalies), people are still able to live a generally comfortable life, and anyone, from the commonfolk to great heroes, can make a difference, however small.

Mood

  The world of Taeva is what one could consider an "adventure friendly" world, with many wonderous places to explore, from ancient ruins, to a sprawling underground, to even other realms.

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