Circle of Dowsing Druid
Circle of Dowsing Druid
Druids of the Circle of Dowsing have a deep connection to the Moonstreams, the mysterious ley lines of magical energy that flow across the world. These druids devote themselves to understanding and harnessing the Moonstreams' power, using their abilities to protect and maintain the balance of the natural world. This Sub-class is restricted to Lom characters or one of the Lom Heritages.2nd Level Moonstream Attunement
Starting at 2nd level, you gain an innate connection to the Moonstreams, allowing you to sense their presence. As an action, you can focus your senses to detect the presence of Moonstreams within a 1-mile radius of you for up to 10 minutes. This detection extends underground and through most structures, but thick stone or dense metals can block it. In addition, you learn the "Detect Magic" spell if you don't already know it, and it doesn't count against the number of spells you can prepare each day.6th Level - Moonstream Channeling
At 6th level, you can channel the power of the Moonstreams to enhance your druidic abilities. When you cast a druid spell, you can expend one use of your Wild Shape feature to increase the spell's potency. If the spell deals damage, you can add your Wisdom modifier to the damage dealt. If the spell has a duration, you can double the duration, up to a maximum of 24 hours.10th Level - Moonstream Infusion
Starting at 10th level, your connection to the Moonstreams allows you to infuse your body with their power. As a bonus action, you can expend one use of your Wild Shape to gain the following benefits for 1 minute: Your movement speed increases by 10 feet. You gain a +2 bonus to AC. You have advantage on saving throws against spells and other magical effects.14th Level - Moonstream Guardian
At 14th level, you become a true guardian of the Moonstreams. As an action, you can expend both uses of your Wild Shape to summon a Moonstream Elemental, a powerful creature made of pure magical energy. The elemental acts on your initiative count and follows your commands. It remains for up to 1 hour or until its hit points are reduced to 0. You can only have one Moonstream Elemental summoned at a time. If you summon another one, the first one disappears. The Moonstream Elemental's stats can be based on the "Water Elemental" from the Monster Manual, with the following modifications: Replace the Water Elemental's "Water Form" trait with "Moonstream Form," giving it immunity to nonmagical bludgeoning, piercing, and slashing damage. Replace the Water Elemental's "Whelm" action with "Moonstream Blast," a ranged spell attack that deals force damage (range 60 feet, 3d8 force damage).Remove these ads. Join the Worldbuilders Guild
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