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Fliers

Fliers is a village of adventure seekers and mountain climbers, and is a mecca for parasailers jumping off the mountain and crafting aircraft driven by wind.  Fliers has grown as Cannaton has expanded, making use of the wide plains east of the Princecrowns and north of the Richstaf Ridge.  Fliers has grown with an influx of halfling wind-enthusiasts and Prandil spinsters, producing textiles like tents, dresses, sashes, and sails used for flying.  Fliers can be seen at a great distance thanks to the colorful kites it sails in the sky.

Demographics

Hodge-podge of human (Prandil, Meyjakhian, Minnetian, Moethean), halfling, tiefling

Government

Collectives of small businesses supporting a tourist industry but more of a free-spirited economy with sharing and gatherings

Industry & Trade

Parasailing

Infrastructure

Tents, some wooden huts, gravel roads

History

Fliers occupies a large valley not quite suitable for agriculture or wide-scale population due to its lack of consistent waters or port.  As the sport of parasailing grew, Fliers was established from a tent town to a permanent village, and simple roads were made connecting it to Cannaton and New Anvil, and Vallton by way of New Anvil, representing a trio of neo-Meyjakhian villages and towns growing from the isle's untapped potential and natural beauty.  Fliers became an expression of Prandil culture and has become a mecca for thrill-seekers.

Tourism

Parasailing, sky diving, kite flying, flying device tinkering, sail making

Architecture

Colorful tents of Prandil fabric with some wooden and stone buildings, visible from its surroundings thanks to the kites flown from the town.

Geography

Plains
Type
Village
Population
3,200
Inhabitant Demonym
Flier
Location under
Owner/Ruler
Ruling/Owning Rank
Characters in Location

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