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Cottagetown

Cottagetown is a town located in the center of Caivh Hwell.  It grew and developed after the construction of the Caivhway, which better connected Caivh's main three settlements: Nickwick, Mossellia, and Trepselton.  It is adjacent to Caivh's three bays, which are all too shallow, wide, and crowded for maritime use: Seahorse Bay, Sealion Bay, and Seaweed Bay.   Cottagetown is a small village of cottages that offer trinkets and inns for travelers.  In recent years, its market has grown in size and reputation, and more merchants are condensing their routes to simply to/from Cottagetown instead of all the way to their endpoint destination on Caivh.

Demographics

Mostly gnome with some humans and halflings

Government

Mayor elected from business leaders of local inns and also partners of Caivh's merchants who've taken residence in the central location of Cottagetown.

Defences

Low, stone wall surrounding the city

Industry & Trade

Merchants, transportation, innkeeping

Infrastructure

Shingle-roofed wooden cottages and cobblestone roads, some newer brick buildings

Guilds and Factions

Faerie Runners

History

Cottagetown has grown in recent years as travel between Trepsilton and Mossellia has increased and travel to/from Nickwick has grown as well, among the now-three settlements.  Cottagetown has grown into a popular location for merchants and a popular stop for travelers headed to Mossellia or Nickwick.  The market of Cottagetown itself has recently grown in popularity, as travelers are beginning to venture to Cottagetown for Mossellian, Nickwickian, or Trepsiltonian goods, instead of going all the way to those locations.

Points of interest

Inn, bakery, shop, guild hall, stables, market

Architecture

Shingle-roofed wooden buildings with some newer brick buildings

Geography

The surrounding area is at the edge of the Mushwoods and is generally grassy with light trees and bushes
Alternative Name(s)
The Crossroads
Type
Town
Population
5,000
Inhabitant Demonym
Cottager, Cottagetonian, Townsfolk
Location under
Owner/Ruler
Ruling/Owning Rank
Characters in Location

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