Sat, May 18th 2024 04:28
Edited on Mon, Jun 3rd 2024 10:02
You never would have guessed how many things a tavern needs to operate on a day-to-day basis. It feels like you’re always at the market. In your previous life, you would have just thrown your coin at the nearest merchant to get what you needed.
But now that you’re tied down to one place, it’s not as easy to get everything. Buying something isn’t as straightforward as a simple transaction.
Still, calling this place home has its advantages. A trader saves something special for you, or throws in a little something extra as thanks for your patronage, or for that favor you did them last time. It’s nice.
Anyone can play. Players will either take the writing role of a SHOPPER or a MERCHANT in a given scene. Start by declaring your main character as a SHOPPER and then create a potential MERCHANT side character name for others to choose from. Along side this information write an introductory paragraph to answer these questions: (SHOPPER) What do you need for the tavern or for yourself? Is it difficult to find here, and if so, why? (MERCHANTS) What sign, item of clothing, or other visual cue do you use to attract buyers?
Out of character
Shoppers are your characters, but the Merchants are a chance to write as a new side character. Since this is not being done live, once Shopper and Merchant personas are declared we will have collaboration on scenes for "The Exchange" portion of the game. This might be done on the Discord as a live chat roleplay thread, you might collaborate on a document, whatever works as long as the result can be posted here later. For right now focus on writing your personas and more on pairing off will be explained later.