Bkg - Loyalist Chapters
Attributes:
Roll 2d10+Value below for core attributes...
Fate Points: 4
AP Cost: 190
Generic Astartes:
Chapter Bonus: Gain +5% to any two starting characteristics. Use Deathwatch Supplement as available guide.
Skills: Awareness, Athletics, Dodge, Common Lore (Ad. Astartes, Chapter, Imperium, War), Intimidate, Language (Low & High Gothic, Chapter Dialect) Navigate (Surface), Parry, Tactica Imperialis, Tactics (Any One)
Weapon Groups: All Imperial at known, not including Exotic weapons.
Talents: Ambidextrous, Astartes Weapon Training, Bulging Biceps, Heightened Senses (Sight, Sound), Killing Strike, Nerves of Steel, Quick Draw, Resistance (Psychic), Unarmed Master
Traits: Unnatural Strength (2), Unnatural Toughness (2), No Penalty for Fatigue, Resistance (Poison +20), Reroll Tests Vs. Gas, Asphyxiation, Heat/Cold.
Gear: Astartes Power Armor, Astartes Bolt Pistol (3 Reloads and as needed), Astartes Combat Knife, Astartes Frag & Krak Grenades (3 each).
Roll 2d10+Value below for core attributes...
WS | BS | Str | Tgh | Ag | Int | Per | WP | Fel | Inf |
+30 | +30 | +30 | +30 | +30 | +30 | +30 | +30 | +30 | See Renown System |
Fate Points: 4
AP Cost: 190
Generic Astartes:
Chapter Bonus: Gain +5% to any two starting characteristics. Use Deathwatch Supplement as available guide.
Skills: Awareness, Athletics, Dodge, Common Lore (Ad. Astartes, Chapter, Imperium, War), Intimidate, Language (Low & High Gothic, Chapter Dialect) Navigate (Surface), Parry, Tactica Imperialis, Tactics (Any One)
Weapon Groups: All Imperial at known, not including Exotic weapons.
Talents: Ambidextrous, Astartes Weapon Training, Bulging Biceps, Heightened Senses (Sight, Sound), Killing Strike, Nerves of Steel, Quick Draw, Resistance (Psychic), Unarmed Master
Traits: Unnatural Strength (2), Unnatural Toughness (2), No Penalty for Fatigue, Resistance (Poison +20), Reroll Tests Vs. Gas, Asphyxiation, Heat/Cold.
Gear: Astartes Power Armor, Astartes Bolt Pistol (3 Reloads and as needed), Astartes Combat Knife, Astartes Frag & Krak Grenades (3 each).
Choose a Background Traits where the Trait is your Chapter. This grants you access to your Chapter Solo and Squad Mode Abilities. Thereafter please go to Roles to choose your Specialty.
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