Beastborn

"Those born in the wild often reject the trappings of modern society, choosing instead a life rooted in tradition, survival, and harmony with nature. Though their path is harder, it is also simpler — free of artificial noise, guided by instinct and ancestral wisdom. Raised among the forests, mountains, and plains, these individuals are often accepted by the fauna that surrounds them, moving through the wilds not as intruders, but as kin. Known as Beastborn, they understand the rhythms of the natural world and the creatures within it as intimately as the lines on their own palm, forging bonds that transcend speech and walking paths long forgotten by civilization."

The Beastborn excels in natural environments, seeing heightened senses, morale, and stats in the outdoors. Their strength is brutal, reminiscent of the times they lived amongst nature and hunted daily in the race for survival. Adept with animal life, they are able to speak with animals in or outside of battle, knows animals' weaknesses, and can track prey. They also see heightened aggression when threatened, or at lower health, as a survival instinct.

Abilities:

Primal Senses (Passive) - You deal more damage to animal-based creatures, have heightened perception and defense in nature-based environments, and provide moral boosts to animals and animal-based allies.

Fight or Flight (Passive) - When at low health or threatened, your Strength stats are raised, and you are granted immense movement speed if Disengage is used.

Beast's Scent – You mark a creature as your prey. Moving towards your prey costs no movement speed whatsoever.

Tracker's Perception – You release a shockwave of perception, revealing any hidden animals and tracking the footsteps and possible future paths of every enemy creature on the battlefield.

Speak to Wilds – You speak to any animal inside or outside of battle.

Pack-Driven Ferocity (Reaction) – If an animal or animal-based ally is attacked, you may use this reaction to instill Fear on the enemy that attacked the ally.

Ultimate Ability – Stampede of the Wild – You cast Beast's Scent on every enemy in the battlefield for 3 turns. You also release a shockwave that instills fear into any non-animal creature, and rolls to enlist any animal or animal-based enemy to your ranks for the rest of the 3 turns.

Type: Melee Tank

Weapon/Tool: Nails

Origin: Varied

Children