Assassin
"Shadows, the silent companions cast by the presence of light, hold the unnerving power to obscure what is otherwise plain to see. Just inches from the illuminated world, shadows veil secrets, hiding what lies beyond our gaze. Within these pockets of darkness, unseen dangers linger, their presence masked by the comfort of nearby light. It is within this delicate balance of visibility and concealment that Assassins have carved their place in history. Masters of exploiting blind spots and the ever-shifting dance between light and dark, these elusive figures have shaped the course of nations. Through precise strikes delivered from the unseen, they have toppled rulers, unraveled schemes, and altered the flow of destiny—all without ever being witnessed."
Assassins specialize in making use of the areas in the battlefield and environment where nobody can see, or where nobody is currently looking at. These areas allow the Assassin to hide succesfully, unlocking an array of strengthened abilities to use while hiding. They fight using small daggers and throwing knives, making both their melee and ranged attacks effective. As an Assassin, you can hide using a bonus action, and all your attacks while hidden have advantage. While hidden, movement speed is increased, and moving from cover to cover can nullify being detected if the cover is close enough, as the Assassin will roll fast from cover to cover.
Abilities:
Assassinate – While Hidden, you attack a creature that has not entered combat and deal increased damage with advantage.
Veil Strike – While hidden, perform a slightly weaker melee attack that will nullify armor ratings for that enemy for the next 2 turns.
Sever Tendon – While hidden, you sever an enemy's tendon, halving their movement speed for the next 2 turns.
Fade Into Shadows (Reaction) - If you are hit by an AOE while hidden, you may use this reaction to take half damage and teleport to any other unseen area on the battlefield.
Shadow Hop – You use an action point to teleport to any shadow in range.
Ultimate Ability – Phantom Flurry – You turn invisible for 3 turns, unlocking all hidden abilities at all times. You may freely teleport to any shadow using bonus actions during this time.

Type: Melee DPS
Weapon/Tool: Assassin Dagger
Origin: Varied