Holographic Support Cast
Intro (Shared Across All Holograms)
The USS Heimdahl’s holographic crew are extensions of the ship-wide artificial intelligence (SWAI), codenamed Nyx/Swayze. They are programmed, maintained, and owned directly by the SWAI, operating only within the boundaries it permits.
Just as the SWAI is safeguarded against corruption or hostile takeover, so too are its holographic projections. No external force can reprogram or subvert them without Swayze’s explicit allowance. In practice, this makes them as loyal, secure, and unyielding as the ship’s AI itself.
Each hologram fulfills a specialist role—engineering, science/medical, or tactical/command—while the two “Shells” function as utility projections, executing simple physical tasks on command. Though lacking true independence, all five are invaluable tools, assisting Nyx in ship operations and providing the crew with capable, reliable support.
EH-1 “Huxley” – Engineering Hologram
Designation: Engineering Hologram (EH-1)
Nickname: Huxley
Role: Primary Engineering Support
Overview
Huxley is the USS Heimdahl’s engineering hologram. He provides technical expertise equivalent to a seasoned Chief Engineer, though he lacks the broader emotional or exploratory flexibility of a humanoid. His focus is precision, efficiency, and rapid adaptation to technical crises.
Personality & Behavior
- Calm, methodical, and highly pragmatic.
- Prefers to “solve the math” first, speak second.
- While capable of polite interaction, Huxley avoids unnecessary chatter.
Abilities
- Full engineering competence (warp systems, EPS conduits, structural integrity, damage control).
- Can direct damage control teams and coordinate with Nyx/Swayze.
- Operates with the same safety/loyalty safeguards as the SWAI core—cannot be corrupted without Swayze’s allowance.
SH-1 “Kepler” – Science & Medical Hologram
Designation: Science Hologram (SH-1)
Nickname: Kepler
Role: Science & Medical Support
Overview
Kepler blends scientific analysis with medical capacity, acting as both a research specialist and emergency medic. While not as fully independent as the Doctor aboard Voyager, Kepler’s program is comprehensive enough to perform frontline medical treatment, diagnostics, and laboratory work.
Personality & Behavior
- Inquisitive, analytical, sometimes overly technical.
- Displays a quiet bedside manner but lacks warmth—professional, not personable.
- Curious about new anomalies, sometimes “forgets” the human factor while focusing on data.
Abilities
- Full competence in Federation science protocols and Starfleet-standard medical training.
- Can perform triage, surgery, and advanced analysis.
- Operates with strict safeguards against misuse or takeover.
CH-1 “Aegis” – Command / Tactical Hologram
Designation: Command / Tactical Hologram (CH-1)
Nickname: Aegis
Role: Tactical & Strategic Support
Overview
Aegis is the Heimdahl’s tactical hologram, designed to supplement command and combat operations. While Nyx can command ship functions directly, Aegis represents a “serious mode” tactical persona—calculating, sharp, and efficient in threat assessment.
Personality & Behavior
- Stern, precise, rarely indulges in humor.
- Views crew protection and tactical dominance as the highest priorities.
- Functions almost as a “mirror” of Swayze’s strategic core, but outwardly visible.
Abilities
- Mastery of Federation combat doctrine.
- Capable of leading security detachments or manning tactical stations.
- Provides simulation analysis for battle scenarios.
- Bound by Swayze’s oversight and incorruptible without his consent.
THH-1 & THH-2 “The Shells” – Tool Holder Holograms
Designation: Tool Holder Holograms (THH-1 & THH-2)
Nickname: The Shells
Role: Utility Support
Overview
The Shells are non-sentient utility holograms designed for simple, repetitive, or dangerous tasks. They lack personalities, individuality, or development potential. Think of them as solidified holo-drones—always present, always ready to help.
Personality & Behavior
- None.
- Communication limited to singular words: “Yes,” “No,” “Done,” “Error,” etc.
Abilities
- Single-task execution: can hold equipment, move crates, or act as extra hands.
- Cannot improvise or learn.
- Programmed with 1–2 If/Then states only.
- Just as incorruptible as the main holograms—fully under Swayze’s control.
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