About the Author
Hello! I'm probably just writing into the void here, but hey, I have time. Figured I'd write this in case anyone stumbles into my worldbuilding projects who doesn't already happen to know me. So! My username is notahumanhand, but I'm known more commonly in online circles as spleen (not capitalised. It looks wrong capitalised).
I am developing a TTRPG system, Mythmaven, for use within this setting and largely for my campaigns in this world.
Etharai is a worldbuilding project disconnected from any stories or campaigns of mine, purely for my own enjoyment. I place a large focus on worldbuilding unique species for the world, a large portion of the published articles being different animals, plants, fungi, and more.
About Me
Hobbies
Other than the obvious worldbuilding, I enjoy a handful of hobbies, most of them creative. I've been making art since I was around 9 or 10 years old. I started out traditional, but moved into digital art a few years ago. While I am not a professional artist, I am quite proud of how my skills have grown. A more recent hobby of mine is crochet, something I taught myself around 3 or so years ago. I like to write, as well, something I've been doing for as long as I can remember; I like to write stories, and in NaNoWriMo 2023 I wrote over 50,000 words recounting the events of my first campaign. Lastly, I have an interest in linguistics, something I would have a degree in had it been an option for me going into college. I stick to making conlangs, instead.Career
I won't get into many specifics here, for the sake of my own privacy, but I am a student currently studying computer science and data science. I plan to go into this as a career, once I get my degree. I love programming - something about the sort of problem-solving aspects of it. It's something I've had an interest in ever since I was a child, and I am very excited to be able to pursue it as a career. I am even more excited about all of the fellow nerds I have met in doing so. My currently most-used language is java, as it is what I am most familiar with. I have been teaching myself CSS, as well, as of late 2023. While my knowledge with it is still basic, it is something that I enjoy.TTRPGs
Technically, this should fall under hobbies, but I figure it merits a spot on here. I absolutely adore TTRPGS, and play in quite a few. At the time of writing this, I am in 9 (soon to be 10) TTRPG campaigns. 4 of these, I GM for. The majority of these are D&D 5e, though I have played a wide variety of systems, including Call of Cthulhu 7e, Genesys (and the Star Wars variant), Cyberpunk Red, Pathfinder 2e, GURPS, and a system designed by a friend. I am working on creating my own system, Mythmaven, of which the Player's Handbook is around 90% complete (as of the time of writing). I have been playing TTRPGs since the end of 2019, and GMing since early 2020. I've been worldbuilding my world in which I run my campaigns for even longer.My Worlds
The Library of Dulūn
Stepping into the library, you first notice the smell of old books along with freshly-pressed parchment. The shelves reach upwards to an intricately-designed stained glass ceiling depecting a starry being you've never seen before, and spiral staircases reach between each of the narrow pathways allowing access to countless different sub-sections of the Library. Hallways branch from hallways, branch from hallways, the walls unfailingly covered in bookshelves and hidden by books. Some tell stories of the heroes of old, some describe the truths of the world, and others still posit theories and ask questions. You could easily spend an eternity here, browsing books and documents and articles and transcripts, guided by the Library's single custodian, Saibra the Ineffable, and with two goals in mind: to learn, and to understand.
The Library of Dulūn is the updated WorldAnvil page for my ongoing D&D campaigns. It is a high-fantasy world with an emphasis on religions and theology, as well as myth, legend, and heroes. I am developing a TTRPG system, Mythmaven, for use within this setting and largely for my campaigns in this world.
Etharai
The familiar hum of the ship's engine would unsettle most, but for Wings-of-Sails, they provide comfort. Her home over the Rolling Planes was a way of fulfilling her desire to travel, to drift across the world, to connect to nature. Etharai's sun shone with the warmth of a soft blanket on a cold day. Eveloping her, entwining with the magic, the Amyth, surrounding her. She could bask in its light forever - but no. She had work to do.
Etharai is a science-fantasy world with influence from solarpunk. The living world of Etharai supplies the planet with its magic, through bloodlines running across the planet. The planet is gripped in a state of pacifism - but not necessarily peace. Etharai is a worldbuilding project disconnected from any stories or campaigns of mine, purely for my own enjoyment. I place a large focus on worldbuilding unique species for the world, a large portion of the published articles being different animals, plants, fungi, and more.
Crossroads
Adrift, a wanderer floats through the realms, lost in the space in between. Glimpes of people, places, things - as they all pass by, never quite tangible enough to grasp. Though the time in each dimension is fleeting, they record what they can. Pages and pages of a never-ending notework, words wrought on the very void itself.
Crossroads is the notebook of the Scribe, a mysterious being whose consciousness flits between worlds, only ever able to observe, never interact or affect. To make sense of it all, they wrote what they saw - the cultures, nations, religions, and people of the worlds they visited. Sometimes, they would find a world they had already visited, and were given the chance to learn more - other times, the worlds would come and go in an instant, allowing but a small glimpse.
In short, the articles of Crossroads are smaller worldbuilding projects with a scope that didn't merit creating an entirely new world for.
Crossroads is the notebook of the Scribe, a mysterious being whose consciousness flits between worlds, only ever able to observe, never interact or affect. To make sense of it all, they wrote what they saw - the cultures, nations, religions, and people of the worlds they visited. Sometimes, they would find a world they had already visited, and were given the chance to learn more - other times, the worlds would come and go in an instant, allowing but a small glimpse.
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