Radiant Oath

Patron: The Man in the Moon, Prince of the Forgotten Light

Once a being of immense magical grace and cosmic clarity, he watched his kin fall to hubris and hunger. He could not save them. That shame fractured him. His form faded into myth; his soul fell into the Void. Now, from beyond the stars, he drifts as The Man in the Moon, a prideful echo trying to retell a better tale, make a better ending.

To walk his path is to shine where others falter. To lead, not with arrogance, but necessity. You are the main character, after all. The last light in someone’s sky.

(1st Level)

Patron Feat: Radiant Persona

You gain proficiency in Persuasion. If already proficient, you may double your proficiency bonus.

Once per long rest, when you take the lead in a group task or confrontation, you may invoke your Radiant Persona:

  • For 1 minute, you emit a soft lunar glow (dim light 10 ft).
  • Allies within 10 ft of you gain advantage on saving throws against being Charmed or Frightened.
  • When an ally within range fails a saving throw, you may use your reaction to allow them to reroll it (1/activation).

Ritual: “Moonfall Binding”

“The staff is a serpent, the serpent is a shadow, the shadow is a promise.”

Components: A silver coin, moonlight or soft light from a magical source, and a lullaby you once heard but don’t remember the words to
Casting Time: 10 minutes, must be performed at dusk, dawn, or indoors under artificial light
Effect: You call your Serpent Staff, which coils into your hand from thin air. The staff’s eyes briefly glow with tears of moonlight.

If you do not speak kindly to it upon arrival, it coils tighter and will disobey its first command.

  • You share telepathic communication (60 ft) with it.
  • It levels up at class levels 1, 5, 10, and 15, gaining new powers and actions.
  • This familiar links you to your patron and powers

Stage I: Mooncoil

Small Fey, Neutral
AC 13 | HP 12 (2d8+3) | Speed 30 ft, climb 20 ft
STR 8 | DEX 14 | CON 12 | INT 8 | WIS 12 | CHA 10
Skills: Perception +3, Insight +3
Senses: Darkvision 60 ft
Languages: Understands Common and Elvish
Proficiency Bonus: Equal to yours

Traits

  • Staff Form: May transform into or from a magical staff as an action. While wielded as a staff, you gain +1 to spell attack rolls.
  • Lunar Insight: Once per long rest, the snake may whisper a guiding truth. You may reroll one failed Insight or Arcana check.
  • Silver Tongue: Once per day, it may mimic your voice with perfect clarity.

Actions

  • Constrict: Melee Weapon Attack, +4 to hit, 1d6+2 bludgeoning, and target must succeed a DC 12 Strength save or be Grappled (escape DC 12).

(5th Level)

Common Deeds: Pride & Redemption

DeedUnlock RequirementEffect
Moonlit SaviorRescue an ally who was abandoned by others.Once per long rest, when you heal or restore an ally, you may give them resistance to all damage until the start of your next turn.
Radiant StandDefend a place or person you once swore to abandon.Once per short rest, when you drop to 0 HP, you may remain standing with 1 HP and temporary HP equal to your Warlock level.
Lone LightFace a powerful foe alone to buy time for others.Cast Mirror Image once per long rest without components or a spell slot.
Moon’s ReflectionComfort or guide a person consumed by grief or shame.Gain advantage on Charisma checks with them permanently. Once, you may cast Calm Emotions or Suggestion on them without expending a slot.
Silver PathWalk unscathed through darkness while carrying someone weaker.Gain advantage on saving throws against fear and charm for 1 hour. While carrying or defending a weaker creature, they are immune to fear.

Stage II: Fullcoil

Medium Fey, Neutral
AC 15 | HP 42 | Speed 40 ft, climb 30 ft
STR 12 | DEX 16 | CON 14 | INT 10 | WIS 14 | CHA 14

Traits

  • Lunar Mirror (1/day): When you or an ally within 10 ft is targeted by a spell, the serpent may reflect it back at the caster if the spell is 2nd level or lower.
  • Slitherlight: While in dim light or brighter, the serpent can become translucent and gains advantage on Stealth.
  • Aura of Regret: Hostile creatures that fail a save within 10 ft have disadvantage on attacks until the end of their next turn.

Actions

  • Moonfang: +6 to hit, 2d6+3 piercing. On hit, target must make DC 14 Wisdom save or be Charmed for 1 round.

Voidblast Upgrade

Moonfire Echo
Your Voidblast deals psychic damage and emits a brief flare of mental brilliance. Targets hit must succeed on a Charisma save or subtract 1d4 from their next attack roll.

(9th Level)

Ritual: “The Man in the Mirrorlight”

“Speak to the moon, but don’t expect it to speak back the same way.”

Components: A mirror held at just the right tilt to reflect the sky, and a candle that was once used in a funeral
Casting Time: 10 minutes
Effect: Answers through dreams, whispers behind your reflection, or a temporary spectral form bathed in silver.

He often offers guidance through metaphor or dramatic monologue. If you interrupt him, he leaves in visible offense.

(10th Level)

Greater Deeds: The Prince's Redemption

DeedUnlock RequirementEffect
Moonlight MarchLead a group through a realm of fear, madness, or undeath.Once per long rest, grant allies within 30 ft immunity to fear and sleep for 1 hour.
Final WordForgive someone who tried to kill you.For the next hour, all attempts to harm you or your allies must succeed on a Wisdom save first (DC = your spell save DC). On fail, the attack is wasted.
We Bear the LightCarry a mortal burden without ever letting go.You and your familiar can share concentration on one spell. You both may concentrate together to prevent breaking it.
Mirror of the FallenTake on the appearance and voice of a fallen hero.Once per long rest, cast Seeming without components. Creatures you impersonate must make Insight checks with disadvantage to detect falsehood.
Midnight RewriteTake responsibility for someone else’s failure.You may once per long rest undo a failed roll made by an ally within 30 ft, replacing it with a successful version of your own past roll.

Stage III: Silvercoil

Large Fey, Neutral
AC 16 | HP 80 | Speed 40 ft, climb 40 ft
STR 14 | DEX 18 | CON 14 | INT 12 | WIS 16 | CHA 16

Traits

  • Lift the Fallen: When an ally drops to 0 HP within 10 ft, the serpent may use its reaction to move to them and grant 1 HP.
  • Moonbind Aura (10 ft): Hostiles within range must make Wisdom saves or lose reactions.
  • Radiant Anchor (1/day): The familiar becomes the center of a 10 ft light field. Allies gain temp HP equal to your Charisma modifier at the start of their turn.

Actions

  • Celestial Bite: +7 to hit, 2d10+4 piercing. DC 15 Con save or be blinded for 1 round.

Voidblast Upgrade

Echo of Destiny
When you hit a creature with Voidblast, you or an ally within 30 ft may immediately move up to half their speed without provoking opportunity attacks.

(15th Level)

Mythic Deed: The Last Light

DeedUnlock RequirementEffect
Let Me Be the EndWillingly face oblivion or divine wrath for others.1/day, when an ally within 30 ft would die, you may teleport to their location and take the damage or effect instead. You cannot be reduced below 1 HP when doing so.
For 1 round, all allies within 30 ft gain resistance to all damage and may reroll one failed save. You gain 1 level of exhaustion.

Stage IV: Seraphcoil

Huge Fey (Celestial), Neutral Good
AC 18 | HP 150 | Speed 50 ft, climb 50 ft
STR 18 | DEX 20 | CON 14 | INT 14 | WIS 18 | CHA 18
Saves: Wis +8, Cha +8
Senses: Blindsight 30 ft, Darkvision 120 ft

Traits

  • Mythic Bond: Reforms after a long rest unless destroyed in divine fire. Acts on your initiative.
  • Moonlight Domain (1/day): For 1 minute, a 30 ft radius centered on the serpent becomes difficult terrain for enemies. All allies within glow with lunar light, gaining:
  • +1 AC
  • Immune to Charm and Fear
  • Regain 5 HP at the start of their turn

Legendary Actions (2/turn)

  • Lunar Shift: Teleport 30 ft.
  • Gleaming Glare (2 actions): Force a Wisdom save (DC 17). On fail, the creature is blinded for 1 round and cannot benefit from cover or invisibility until the end of your next turn.

Voidblast Upgrade

Moonbeam Will
Your Voidblast radiates confidence. Allies within 10 ft of the target gain +1 to saving throws and may remove one frightened or charmed condition.


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