Northern Reconstruction 3: The ForgeMaster

Operation Parameters

    
Date 1492 DR, 21 Nightal (27/10/2022)
Soldiers Alexander, Ralla, Erik, Ezra, Ace
Status
Casualties none
 
 

Objective

Locate and recruit a Forge Master    

Observations

it is a blessing to serve with the good, wise, brave, strong and handsome Master Heimer  

Follow up

  • citadel at White Fish Bay still fairly equipped and in good condition. Would be worthy of a follow up mission for supplies (Ralla very interested), Once the Lord's Alliance has brought in the weapons,. or if transportation can be made simpler via Fort Vegapath means, may be a good sea fort, ready for occupation.
  • Preparation Details

       

    Operation Details

    Hear ye, Here ye, let it be known that on this date the great Master Heimer, (as he asked us to refer to him as) and his 'help' (as he doth referred to us as), did set sail from Capitol ENE to the White Fish Bay. Enroute we doth encounter some sort of sea beholder which captured us with magic of illusion making seem as if we were headed for a deep ravine. With the Arcane understanding from Master Heimer and his help Ralla they were able to determine the illusion. Brave Master Heimer boldly led the crew to battle and defeat the beholder as it struck up the vessel.   After said engagement wise Master Heimer again saved the vessel by sending the big blonde boaty guy into the frigid water to repair the damage to the ship.   Master Heimer then benevolently allowed Lady Ace to sail the vessel to White Fish Bay.   Where at we met a solitary dwarf named Bob. Bob was once a great weapon smith of this citadel but now has moved his skills to statue making. Through what I am certain were intensely difficult, delicate, and mission critical negotiations Master Heimer championed our cause and convinced Bob to join our camp. As a show of good faith Master Heimer volunteered his help to the moving of the needed supplies bob would need at camp, namely a variety of alcohol, and chickens. The citadel also has pair of cows an entire armory and a well that creates ale (?) so a return with a more capable vessel would be profitable to the camp.   On the return trip another repair was needed on the vessel. Master Heimer wisely had the blonde boaty guy dive into the icy waves to fix the ship, thus saving Master Heimer from hypothermia.   Master Heimer then bravely lead the team +1 back to Fort via the Capitol Embassy teleport.