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Sky-World

1st of the Aeonean Calendar

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Sky-World is the whole world that holds Arvindor and the other lands. To people in Arvindor it is a place of wide seas, wind paths, strange islands, and hidden pockets of magic. They know other continents exist, but most of what they say about them comes from traders, sailors, priests, and old books.   Continent Arvindor: Empire of Estoria: A place of rival magic. Estorian scholars think Sky-World hides spellcraft their academies need. Ironhold Dominion: A source of rare materials and a possible threat. The houses want star-metals and worry about enemies from above.   Stormwatch Empire: The closest contact. Their fleets trade with sky-sailors and map the sea routes where continents meet.   Kingdom of Valoria: A land of tests for heroes. Knights tell tales of quests to the high places and beasts in the clouds.   Sultanate of Al-Rashid: A world of omens. Desert seers read the sky’s moods and the shadow of distant lands for fortune.   Forest Kingdom of Sylvara: A cousin to the wild. Druids say winds and spirits connect the forest to the heights.   Free Cities Alliance: Traders view Sky-World as opportunity — new goods, new markets, new politics.