Klentinos (Glen-tie-no-z)
The Klentinos are a very magically adept species of humanoids that look very similar to humans, but are nothing similar to them.
Basic Information
Anatomy
Klentinos resemble the average human with pale skin, two eyes, and two legs. They have slightly larger ears than humans, with pointed tips. They are typpically shorter than humans, but never by more than a foot.
Ecology and Habitats
Klentinos are very adaptible creatures that can live in any environment. They will use the native magic and species in any way they can, and hate waste. They live in small villages with minimal contact with others.
Additional Information
Social Structure
They have no hierarchy.
Facial characteristics
They have different eyes denoting their element, sharp teeth and a keen sense of hearing and smell.
Geographic Origin and Distribution
Found in the most obscure of places
Average Intelligence
They are highly intelligent, knowing three languages and having greater intellect than most humans
Perception and Sensory Capabilities
They have excellent night vision due to their slitted pupils. Their eyes are very similar to domesticated house cats and snakes. Their hearing is also improved because of their larger ears. They can also detect the flow and movement of magic and where it gathers. They can differentiate the 10 types of magic and can discern the concentrations of each.
Symbiotic and Parasitic organisms
They live with the many species of the places they reside.
Civilization and Culture
Naming Traditions
They dont typically have last names unless they are hybrids. The tradition is that the last name if they are a hybrid is chosen by the non klentinos parent.
Major Organizations
There are ten types of druid, one for each elemental alignment. Each type is called a tribe, and live apart from the other tribes.
Beauty Ideals
This varies vastly based on tribe
Gender Ideals
The species doesnt really care about gender/sexuality, so there are many monosexual relationships.
Relationship Ideals
They mate for life. They usually have agreements to uphold, should their partner die.
Average Technological Level
Primitive tools, they use magic for everything that tech is used for.
Major Language Groups and Dialects
They are taught three languages throughout childhood, Draconic, Zoirian, and human (english)
Common Dress Code
They typically dress in cotton garments with no major adornment. Clothing differs by elemental auras of the tribe.
Common Customs, Traditions and Rituals
They will send childeren coming of age into the wilds and hunt them for three months. if they survive, they are then shown mercy and are considered adults.
History
They were one of the first species in the world, gifted in magical prowess, and physical agility. they were the bearers of the dragon eggs, and the defendrs of the lands and the elements. Once the humans arrived, they were driven to the brink of extinction ans now live anywhere the humans dont dare venture to.
Historical Figures
Each tribe has four major historic figures, each one having made an elemental "Path".
Interspecies Relations and Assumptions
They do not interact with the other species.
Genetic Descendants
Scientific Name
Klansatcan Sapiens
Lifespan
Immortal
Average Height
6 ft
Average Weight
100 lb
Average Physique
They are lean, able bodied defenders, using their surroundings to their advantage.
Body Tint, Colouring and Marking
Their skin is very pale, almost white with no distinct markings
Related Myths
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