Wysra
Wysra are a dangerous predator
Wysra CR: 4
Medium monstrosity, chaotic evil
Armor Class: 17
Hit Points: 7d10+15
Speed:
60 ft
STR
15 +2
DEX
17 +3
CON
14 +2
INT
13 +1
WIS
11 +0
CHA
7 -2
Skills: Perception +6, Investigation +4, Stealth +6
Damage Resistances: Poison, Magic
Damage Immunities: Psychic
Condition Immunities: Charmed, Frightened
Senses: Darkvision 60', Passive Perception 16
Challenge Rating: 4
Keen Senses: Has advantage on all perception checks
Lightning Reflexes: May take a dash, or disengage as a bonus action.
Magic Resistance: The Wysra has advantage on all saves vs magic.
Actions
Multiattack: The Wysra makes 3 attacks with its bite each round.
Bite Melee Attack: +6 to hit, Reach: 5', 1 Target, Hit: 1d8+2 plus DC 12 Constitution save or take 1d10 poison damage, save for half.
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