Disorientating Mist
Nestled in the Morinholm Pass, the disorientating mist is a wondrous event that causes illusions and nausea. Many who fall prey to its trap wind up somewhere random in the mountains. It is best to keep a traveling party chained together and wear masks that cover the entire face, even the ears, to prevent illusions from distracting someone.
Manifestation
The mist often rolls in like any other mist, slow and steady, and grayish in color. The only difference is the slight hint of a chiming bell that can only be heard through a DC 17 Perception check (Wisdom). The best case scenario is to wear the mask at all times while crossing through the Morinholm Pass.
Table of Contents
Type
Metaphysical, Supernatural
| 1d4 | Illusion |
|---|---|
| 1 | Nothing happens. Or so you think. |
| 2-3 | You are completely enthralled by an illusion and nothing can snap you out of it. It is like a siren's call. Roll a DC 13 Wisdom saving throw to snap out of it. |
| 4 | The illusion is tempting but it hasn't drawn you in. You stop in your place and contemplate on following it. Roll again. |
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