Undead Thralls
Necromancers use the following creatures as their thralls: bonebeasts, gorgers, gravetouched ghouls, skeletons, spirits, visages, and zombies. Unless otherwise stated, no other Undead creatures can be animated as thralls. A Small or Medium Humanoid corpse can be animated into any of these Undead. Other than having a different size, your thralls’ statistics are unchanged.
A corpse can become a gorger, gravetouched ghoul, or zombie. A pile of bones can become a bonebeast or skeleton. The corpse of a creature that has been dead for no more than 1 hour can become a spirit or visage.
The Undead Thralls table can be used as a quick reference for thrall statistics.
| Name | CR | AC | HP | Movement | Traits |
|---|---|---|---|---|---|
| Bonebeast | 1 | 14 | 27 | 40 ft. | Keen Smell, Pack Tactics |
| Gorger | 1 | 8 | 36 | 30 ft. | Echolocation |
| Gravetouched Ghoul | 2 | 12 | 63 | 30 ft. | Regeneration |
| Skeleton | 1/4 | 13 | 13 | 30 ft. | -- |
| Spirit | 1/4 | 15 | 7 | 25 ft., fly 25 ft. (hover) | Incorporeal Movement |
| Visage | 2 | 17 | 40 | 25 ft., fly 25 ft. (hover) | Incorporeal Movement, Magic Resistance |
| Zombie | 1/4 | 8 | 22 | 20ft. | Undead Fortitude |
Bonebeast
Constructed of haphazardly assembled humanoid bones, a bonebeast looks nothing like a man. Lumbering about on four legs with great boney fangs, the beast can run as fast as a bear and strike as viciously as a lion.
Gorger
An unholy tangling of flesh, the gorger still vaguely resembles a humanoid in profile, except for the gaping, toothed maw in its chest. Its colossal teeth are little more than sharpened ribs, but its monstrous bite can easily decapitate.
Gravetouched Ghoul
Gravetouched ghouls, which are suffused with terrible necromantic energies, manifest various deformities on their undead bodies. Despite being undead, their flesh knits itself back together nearly as quick as a troll’s, with strength to match.
Skeleton
The renanimated remains of humanoids long since dead, skeletons are puppets of bone held aloft by strings of magic.
Spirit
A spirit is the scarcely tangible echo of a humanoid, a soul bound to the mortal realm by necromantic magic.
Visage
Mournfully longing for the world of the living, a visage is the lingering soul of a departed humanoid. Their yearning for a life once lived binds them to the mortal realm, and drives mad those who see their terrible countenance.
Zombie
A zombie is the rotting remains of the once living, held together and driven by dark magic.

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