Scurry

As an action, a nonmagical object you choose within 30 feet of you sprouts legs and runs away. You can’t target an object that weighs more than 10 pounds, nor can you target one that is being worn as clothing or armor; however, you can target certain objects that are being carried, as long as they aren’t affixed entirely around a creature’s body or being held in a hand. For example, you can’t target a creature’s helmet or a sword it is wielding, but you can target a drawstring pouch it is wearing or a dagger that is sheathed at its side.

The object animates, wriggles free of its owner (if it has one), sprouts two legs, and moves 20 feet in a direction you choose. At the start of your turn, you can choose which direction the object moves. The object has an AC of 10, if its AC wasn’t already higher, and remains animated until the end of your next turn, or until it is picked up.


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