Poison Apple

As an action, you can produce a magical apple out of thin air. This apple can possess whatever appearance you wish, be that a ruby red coloration, a golden skin, or the appearance of crystal. On your turn, you can use your action to eat the apple, granting you the following benefits:

 
  • You regain hit points equal to twice your witch level + your Charisma modifier.
  • You regain an expended spell slot of 5th level or lower.
  • You can end one of the following conditions affecting you: blinded, deafened, paralyzed (if the apple is fed to you as an action), or poisoned.
 

However, the apple is suffused with your insidious magic. If a creature other than yourself eats the apple, it doesn’t gain any benefits and instead must make a Wisdom saving throw with disadvantage. On a failed save, the creature becomes poisoned for up to 24 hours. For each hour the creature is poisoned, it loses 4d8 hit points. This loss can’t be reduced or avoided. If this reduction causes the creature to drop to 0 hit points, the creature instead drops to 1 hit point and falls into a catatonic sleep, remaining unconscious for up to 7 days. A remove curse spell or similar magic can awaken this creature early.

The apple shrivels and becomes nonmagical if it isn’t eaten within 24 hours. Once you produce a magical apple, you can’t produce another one until you finish a long rest.


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