Explosive

Journeyman weapon property

 

Components: Masterwork martial or exotic ranged weapon

 

This weapon gains the Explosive property and its damage die decreases by one step. If this weapon dealt bludgeoning, piercing, or slashing damage, its deals fire damage instead.

 

Explosive. When this weapon’s projectile hits a target, it explodes in a 15-foot diameter sphere. The projectile can target an unoccupied space within its range. Each creature other than the target within the blast radius (for a Medium or smaller target, each creature within 5 feet of it) must succeed on a Dexterity saving throw, taking half the damage rolled on a failed save or no damage on a successful one.


Comments

Please Login in order to comment!