Burden of Mercy
When the suffering of the world grows too heavy, and the cries of the anguished grow too loud, the gods deliver a martyr to ease the strife and bring peace to the masses. This burden, however, has no end. A martyr may spend all their days healing the sick and driving demons out of the possessed, but they will scarcely impact the world at large. Indeed, the onus upon them is not to mend every wound or comfort every widow, but to provide hope in the darkest of times that the gods have not forsaken their people, that peace will soon reign, and that light will be victorious.
Level 1: Burden Spells
You gain burden spells at the martyr levels listed.
| Martyr Level | Spells |
|---|---|
| 3rd | Healing Word, Sanctuary |
| 5th | Enhance Ability, Lesser Restoration |
| 9th | Remove Curse, Revivify |
| 13th | Death Ward, Freedom of Movement |
| 17th | Mass Healing Word, Raise Dead |
Level 1: Cantrips
Your divine mission grants you a sliver of divine magic. You learn the spare the dying and thaumaturgy cantrips, and one other cantrip of your choice from the cleric spell list. You do not lose hit points for casting these spells. Wisdom is your spellcasting ability for these spells.
Level 1: Balm
You can use a bonus action to restore 1 hit point to a creature within 60 feet or remove the blinded, deafened, or poisoned condition from a willing creature you touch. Once you use this feature, you must finish a short or long rest before you can use it again.
Level 6: Sacrosanct Spell
When you cast a spell with a casting time of 1 minute or longer, or a spell that has the sole effect of restoring hit points, you lose no hit points from casting the spell if you cast it at its lowest level. Casting the spell still counts against your total number of spell uses.
Level 14: Shared Respite
When you use your Divine Healing ability to expend Hit Dice and regain hit points, one willing creature you choose within 60 feet can also regain hit points equal to the highest number rolled on a hit die + your Constitution modifier.
Level 18: Anointed Healer
Your status as a divine healer is enshrined in sainthood. Whenever you restore hit points to a creature, you can add your martyr level to the number of regained hit points. Any creature can benefit from this additional healing once, regaining the ability to do so when you finish a long rest.

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