Alone
3rd-level enchantment
Casting time: 1 action
Range: 30 feet
Target: A target within range
Components: V, S
Duration: Concentration, up to 1 minute
Classes: Cleric, Sorcerer, Warlock, Wizard
Subclasses:
You cause the target creature to believve its allies have been banished to a different realm. The target must succeed on a Wisdom saving throw or it treats its allies as if they were invisible and silenced. The affected creature cannot target, perceive, or otherwise interact with its allies for the duration of the spell. if one of its allies hits it with a melee attack, the affected creature can make another Wisdom saving throw. If it succeeds, the spell's effects end.
You cause the target creature to believve its allies have been banished to a different realm. The target must succeed on a Wisdom saving throw or it treats its allies as if they were invisible and silenced. The affected creature cannot target, perceive, or otherwise interact with its allies for the duration of the spell. if one of its allies hits it with a melee attack, the affected creature can make another Wisdom saving throw. If it succeeds, the spell's effects end.

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