Secere Laetes

I used to believe, and now hope, that humans and people with mixed breeds can really live together. Not anymore, at least not in general. Almost everyone knows that we are tools and they treat us accordingly. Stubborn tools have no right to exist almost anywhere and with the others it depends on how people feel about the gods in question. And quite honestly, as much as it hurts, they are right.   But you don't have to be a tool. So think carefully about whether you want to be one. And if not, don't let anyone treat you like one. Not by anyone.
— Elmir to Secere in "Secere"
  In short: I really joined WA in 2021, after having been active in worldbuilding and RP with Yenort for a long time. Here I want to deepen and further enliven the world and I am proud that the world is becoming quite complex and profound. And I'm proud of my characters.
Author Page
Secere Laetes
Status
Current Member
Join Date
June 19, 2024
Pronouns
She/her

  Long: Although I theoretically joined World Anvil at the end of June 2019, I only really started here at the beginning of 2021. I was already able to invent stories in primary school. I actually started really building worlds when I was still at school, back then in the Star Wars universe by first adding planets, then galaxies and of course characters and stories. Fanfiction in the broader sense.   Yenort then started out as the background world of the main antagonist in a board crossover RPG, before becoming the main world of a board RPG at the beginning of 2008 as Terra. When that ended, it lay dormant for a short time before I started writing stories in the world at the end of 2011, initially centred around Ardmenes and Secere, but then mainly around Zahirr and the Sphere of Vengeance and Darkness. Yenort then became a DnD world at the end of 2014 and has been continuously expanding ever since. And since first a Shadowrun and Pathfinder insertion and then the baby break paralysed our group in Yenort since May 2021, Yenort exists mainly in World Anvil - which has already done the world a lot of good in its diversity.   My main goal is to expand Yenort even further. And then, or in the process, I would like to revise the stories from back then and then finish writing them and, on the other hand, make Yenort really playable as an RPG world and not just for us. And since there are many time levels involved in all of this, some of which fundamentally change Yenort, I'm still thinking about the best way to go about it.   I'm particularly proud of the fact that Yenort still exists, how it has developed so far and that the world is not black and white. Apart from Malil, perhaps. And of course my characters.  

Secere's Project

 

Yenort


Yenort is a multi-layered, primarily medieval-influenced, deep fantasy world in the direction of dark fantasy, which is heading for further far-reaching changes. Gods used to be directly active, but are now mainly limited to indirect influence through priesthoods - and preventing or bringing about the fall of the gods for which the figures in the game are currently being positioned. Regardless of what this may mean for humans and other species in the increasingly turbulent sphere of Yenort.

Secere's Favorite Content from Yenort

 

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