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Serantine

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Long over a 1000 years ago a war broke out across Seratine. One so large it awoke the legendary beast within each continent. Even to this day there are massive scars on Seratine's surface. But after just one day of the beasts awakening and causing all this additional destruction and chaos, a large multi-elemental raised from the center of the world. Without a word the elemental gestured their arm across the world bringing the legendary beast back into rest and world back into peace. This elemental has since then has received the name Seratine.   Though Seratine had brought peace across the world, nothing lasts forever. Weird events break out, unsettled feuds spark up every now and again. But everyone (or at least mostly everyone) knows not to ever push it to a state where the beasts must rise again. To help keeps things at peace and keep the people safe, guilds have formed across Seratine one in each continent representing their legendary beasts.   Now it is time read the tale of a small group of adventures making their way through this world trying to succeed, stay alive and not rolling nat 1s (hopefully).

Serantine has 5 Followers

Campaigns

The Seratine Campaign

Dungeons & Dragons 5th Edition Modern