Argos
The People's Voice
Demographics
Human (44%), Elf (22%), Halfling (21%), Dwarf (6%), Gnome (2%), Tabaxi (2%), Half-Elf (1%), Half-Orc (1%), Dragonborn (1%), Tiefling (<1%), All Other <1%
Government
The Leader of the Lake side City of Argos is chosen by democratic election, the election determines who represents the city state in foreign trade and diplomatic engagements. Taxation is paid annually to the Ruktari Coalition to fund the defense of Rexium / Shilari and the war effort, taxes are only collected from Nobility and the City State Leader.
Defences
The city is surrounded by a ditch and palisades. 55 trained warriors serve in the city's defense, and a militia of 783 can be mustered in case of attack. The sheriff is Percival Remington, Male Human.
Industry & Trade
The lands around Argos, are home to the Ruktari's primary natural resource production, agriculture, mining, wheat and grains, fishing, and production all occur in this region.
Infrastructure
Argos has all of the amenities afforded to a modern city of the realm.
Districts
- Diction's Farthing
- Market
- The Ampitheater District
- Hydra's District
- Western Corridor
Assets
- The Ninreth Conservatory: A State sponsored school of magic and technology.
- Polis School of Speechcraft and Eloquence. (Bardic College)
- The Alchemists Guild House: A two-story building of living wood, decorated with runes of divination.
- The Archer's Blade: A large adventurer's tavern, known for the illusions which entertain its patrons.
- Blacksmith: The Fear Sword
- Alchemist: Alchemical Tinctures
- Jeweler: The Shiny Sun
- Enchanter: Madame's Elements
- General Store: Fivin's
Guilds and Factions
Lords' Gentlemen, Cult of the Shadow Speakers, The Bright Tome Society, Ninreth Conservatory
History
Argos is the youngest of the city-states, recently constructed just before the start of the 1st Tyrnnien War. Young thinkers and democratic minds gathered in the new city, to share ideas, and build a city based on trust and forward progress.
Points of interest
- The Moon Gate: A large hemisphere of pearlescent white stone. The stone sometimes becomes ghostly and translucent under the light of a full moon, and a person can walk through it.
- The Theatre of Dreams: A large timber and brick theatre
- The Fool and Cauldron: An elegant adventurer's inn, known for its invisible food and drink.
- The Bardic College
Tourism
A place for everyone to share ideas and growth, scholars and inventors flock to the amphitheaters and halls to grow and build better ideas.
Architecture
The town is built with grand amphitheaters, dotting the street corners and great halls of learning.
Geography
Situated near Kodam's Basin, west of the Crags of Enlightenment, and south of the Sanguine Deadlands Argos spreads out across the grasslands, the desert and foothills, the terrain is as varied as its people.
Natural Resources
On the Western coast of the Ruktari Lands, the lands around Argos are home to the primary natural productions of resources; Lumber, Stone, Precious Metals, and agriculture/ranching.
Founding Date
AD 50
Founders
Alternative Name(s)
The City of Reason, The Beacon of Progress.
Type
City
Population
7,838
Inhabitant Demonym
Argothians
Location under
Owner/Ruler
Ruling/Owning Rank
Owning Organization
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