The following is a list of various minor characters across SoC that may be from a number of different times, and organizations. The aim here is to ensure consistency is kept and logged, as well as quick refreshers if a small name were to be necessary in reoccurring again. This is especially key for Reketta Empire, where any number of officials from twelvish houses could be referenced across 13+ generations of centuries. More prominent historic figures like Turro'ki, to even something like that of Bira-jon as a multi-part short protagonist, will most likely have their own article rather than a listing here.
Reketta Empire
King Kwapelri: [quah-pel-ree] A rekettan heir that succeeded Yus'mej & Vetho-xi as king of House Salt. He's the first ruling generation now born under the empire, and lived to meet with the second Empress Reketta heir. He has a blue-silver scale tone, fat-tailed, and temperamental of a tax change during his rule. As of his period, the navy is progressing.
King Pajek-va: Heir to Crown House Rum, and second king of it during the empire. Dark green & dark-eyed reketta, who was only eleven when he was taken to his first imperial meeting with the duties almost akin to a scribe for Turro'ki. He was the chosen hatchling to rule when she passed by the year 12cps, and took full control of Rum by age 45. He likely passed a few decades short to witness any effect the Minotaur trade would have for his island.
Captain Kurra-ve: [Cur-ah-vay] A seasoned captain of Rum during the precursor to the Minotaur trade. Yellow with splotches of green, and described as "a bit bulkier than a normal hen" with a fat tail. She is stern, and cynical, but with some hidden sense of sympathy and compassion for others. She raises Bira-jon as a Protege with the hopes to one day helm her as the usurping captain.
Spymaster Bkejiw: [Beek-ej-jew] A gray scaled rekettan male that served as Spymaster to Turro'ki's father during the civil war. Was partially responsible for overthrowing its current system, and would retreat to the north of the would-be-empire to spend his rewards.
King V'monir: [veh-mon-eer] A Rekettan noble of older pre-imperial times, ruling the north-east of Amber Isle. Little is genuinely known of his rule, other than he seemed stubborn and antiquated. Suggestions are he wished to have Ancient Pyritian manifest as the only language of the isle, many of his soldiers were under-equipped, and he favored a decorative display of death-sentences. He was overthrown by pirates Kesi'iloquet hired. His ruins would later become one of the core bases for House Fang.
Lord Rakuf-lo: One of the first nobles of House Fang.
Lord M'joabi: [meh-jo-ah-bee] One of the first nobles to run House of Time, notably in charge after Yus'mej passed from her own involvement. She's a Reketta of blue scales, and is concerned with still dissecting religious & mythological philosophical comparisons between the southern shores and islands, vs the central Kayotian tales. Ideas are seeded that might later contribute to the house being known for general education, though she was active during the time they lost tax-break support from the rise of the second Empress.
Bril'mej: A plump blue male chef for House Blade, during some time in the late first Scholar millennium.
Lords Maoli & Desiura: The two commanding lords of House Blade during a time in the late first Common Scholar millennium.
King Vetho-xi: Shortly after the civil war, Queen Yus'mej submitted power to her spouse, Vetho-xi. She still retained much pragmatic power as the mate to the king, but Vetho-xi was left to make the calls for a short period of time in his late years for the crown of Salt. During his era, the foundational steps were taken for House of Time, and the beginning of ports and docks to make a navy, but most efforts of his era were spent reasoning out post-war reconstruction during the Decade of Cheer time period.
Speaker Gui'Muk: [goy-muk] An undescribed male reketta likely of middle-age. He is an official speaker for House Hunt in the late first millennium. However, for a speaker he seems to carry a conniving and slimy demeanor, and is mostly seen being dismissed by superiors.
From Beyond The Excerpts
Misc Notes
Clan Fethor: The family clan name for a group of thriving aristocrats, responsible for at least some trade connection used by House Fang. They were often quite vain, and over-dressed. Would later be the institution that became House Feather.
Comments