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Daggerwatch

Dura is easily the most dangerous quarter of the city, and during the Last War riots and other forms of unrest were a constant concern. Plus, the Race of the Eight Winds usually results in various forms of crime and vandalism. As a result, Daggerwatch has the largest concentration of the City Watch in Sharn. Many low-ranking city officials, including judges and tax collectors, make their homes in Dagger watch and rely on the presence of the Watch to protect them from vengeful citizens.

Demographics

Social Class: Middle class

Industry & Trade

Buildings: Garrison buildings (2), training ground, temple (Dol Dorn), average lodging (20), poor lodging (4), upscale food (8), average food (15), poor food (15), upscale trades (15), average trades (33), poor trades (28), average services (40), average residences (160), poor residences (40)

Infrastructure

District Type: Garrison district
First Impression: This may be the cleanest and quietest district in Dura. The walls of the towers are heavily reinforced, as if to withstand siege weaponry. The streets are filled with guards of the Watch, both patrols and off-duty guards; it looks like a bad place to start a fight.
Type
District
Location under

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Cover image: Magic of Eberron by Wayne Reynolds

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