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Arcane

"To cast Magic without understanding it is a dangerous move that only a fool would make, or a genius." - Kraytos of The Opened Mind

  Arcane is the most common form of magic in the world of Rygat. It's the practice of using magic directly from the source, mainly Cryselia. There are also examples of this coming from their bloodline. To cast magic of the arcane, one must understand how to wield them properly or risk it going wild. But understanding is only half the battle, the other half is a accessible source of magic, most commonly in the form of Cryselia. Most arcane casters carry around a Cryselia that holds magic of all schools within it, while those who can't get access to such ones carries around a Cryselia of each school for use.
Aasimars, Elves, Changelings, Giths, Gnomes, Firbolgs, Half-elves, Haflings, Half-orcs, Humans, Kalashtars, Kenku, Kobolds, Loxodons, Shifters, Simic Hybrids, Tabaxis, Tieflings, Tortles, Yuan-ti Purebloods, Vedalkens, and Warforged are the races with most affinity for the Arcane magic. It is possible for other races to posses Arcane magic, but these are extremely rare and more often than not weaker than those with high affinity.

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