Ruins of Alyeria
Alyeria is a world infused with magic. Its guardians, the Elemental Primes (Aether, Earth, Air, Fire & Water) fell to the material plane, shedding their divine forms to awaken the Ebb. Selecting an Aeon to represent them among the mortal races, they imparted the knowlge to shape the Ebb.
Their goal, to aid the Alyerians in fighting their eternal foe, Urbis, Prime of Corruption and thwart his efforts to undo the world.
/*It worked for a time
During the Attuned era, Elemental avatars, Aeons, connected to the primes, guided the chosen races in shaping the Ebb (magic), and infused their weapons, armor, and wondrous creations with it. Five major settlements become elemental focuses (nexus points) warding the lands against entropy’s corruption. The foundations of these great cities were formed when the Primes fell to Alyerian in its defense. They are known as the Sigillum (insignia or seals), living symbols of the unity of Alyerians and the Primes.
Eventually, Urbis (er'bis), the Prime of Entropy discovers Alyeria and falls from the depths of space itself, sundering the land on impact. Its corruption spreads quickly through the savage races and beasts twisting their minds. Driven to destroy all life on Alyeria and consume the planet in darkness and destruction. This is the beginning of the War of Shadows. The races of Alyeria rally armies and fight alongside the Aeons to push back the corrupting tide.*/