Knife Theory
As pulled from https://www.reddit.com/r/DnD/comments/775caq/my_friends_and_i_have_something_called_knife/ credit u/jimbaby
When writing a character's backstory, it's important to include a certain number of "knives". Knives are essentially anything that the DM can use to raise the stakes of a situation for your character. Anything that can make a conflict personal, like a threatened loved one or the appearance of a sudden enemy. They're called "knives" because the players lovingly forge them and present them to the DM so that the DM can use them to stab the player over and over again.
The more knives a player has, the easier it is for the DM to involve them in the story. So it's important to have them! When breaking down a backstory, it kind of goes like this:
- Every named person your character cares about, living or dead (i.e. sibling, spouse, childhood friend) +1 knife [EDIT: a large family can be bundled into one big knife]
- Every phobia or trauma your character experiences/has experienced +1 knife
- Every mystery in your character's life (i.e. unknown parents, unexplained powers) +1 knife
- Every enemy your character has +1 knife
- Every ongoing obligation or loyalty your character has +1 knife
- Additionally, every obligation your character has failed +1 knife
- Every serious crime your character has committed (i.e. murder, arson) +1 knife
- Every crime your character is falsely accused of +1 knife
- Alternatively if your character is a serial killer or the leader of a thieves guild, those crimes can be bundled under a +1 BIG knife
- Any discrimination experienced (i.e. fantasy racism) +1 knife
- Every favored item/heirloom +1 knife
- Every secret your character is keeping +1 knife
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